Computer Science > Robotics
[Submitted on 3 Mar 2024 (v1), last revised 1 Apr 2024 (this version, v2)]
Title:Barrier Functions Inspired Reward Shaping for Reinforcement Learning
View PDF HTML (experimental)Abstract:Reinforcement Learning (RL) has progressed from simple control tasks to complex real-world challenges with large state spaces. While RL excels in these tasks, training time remains a limitation. Reward shaping is a popular solution, but existing methods often rely on value functions, which face scalability issues. This paper presents a novel safety-oriented reward-shaping framework inspired by barrier functions, offering simplicity and ease of implementation across various environments and tasks. To evaluate the effectiveness of the proposed reward formulations, we conduct simulation experiments on CartPole, Ant, and Humanoid environments, along with real-world deployment on the Unitree Go1 quadruped robot. Our results demonstrate that our method leads to 1.4-2.8 times faster convergence and as low as 50-60% actuation effort compared to the vanilla reward. In a sim-to-real experiment with the Go1 robot, we demonstrated better control and dynamics of the bot with our reward framework.
Submission history
From: Nilaksh Nilaksh [view email][v1] Sun, 3 Mar 2024 06:39:17 UTC (20,796 KB)
[v2] Mon, 1 Apr 2024 04:13:27 UTC (20,796 KB)
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