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Signal Processing as Practice: Trial-and-Error Revision of the Sensorimotor Dynamics of a Hybrid Violin

Published: 13 June 2019 Publication History

Abstract

This paper describes the evolution of a "hybrid violin" developed and played by the author and reflects on the process of developing its sensorimotor dynamics as a salient affordance of real-time digital signal processing. The hybrid violin consists of a technical ensemble of hardware and software elements, including an acoustic violin, microphone, custom sensor glove (alto.glove), and customized ergonomic shoulder rest embedded with voice coils for haptic feedback coupled to digital audio output. Through trial-and-error revision by the designer, sensory feedforward and feedback paths are effectively symmetrized, thereby engaging the claim of the "enactive" approach to cognition as a creative practice: perception drives action and action drives perception. The hybrid violin catalyzes improvised performance insofar as it is responsive to all gesture and embeds no assumptions about expressive intention. The system allows for experimentation with violin technique by continuously and intensively tracking gestural and auditory inputs.

References

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Frédéric Bevilacqua, Nicolas Rasamimanana, Emmanuel Fléty, Serge Lemouton, and Florence Baschet. 2006. The Augmented Violin Project: Research, Composition and Performance Report. In Proceedings of the Conference on New Interfaces for Musical Expression (NIME '06), 402--406.
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Gilles Deleuze and Felix Guattari. 1987. A Thousand Plateaus. University of Minnesota Press, Minneapolis, MN.
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Felix Guattari. 2000. The Three Ecologies. The Athlone Press, London, UK.
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Thor Magnusson. 2009. Of Epistemic Tools: musical instruments as cognitive extensions. Organised Sound 14, 2: 168.
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Erin Manning. 2016. The Minor Gesture. Duke University Press, Durham, NC.
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Garth Paine. 2004. Gesture and Musical Interaction: Interactive Engagement Through Dynamic Morphology. In Proceedings of the Conference on New Interfaces for Musical Expression (NIME '04), 80--86.
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Margaret Schedel and Rebecca Fiebrink. 2012. A Demonstration of Bow Articulation Recognition with Wekinator and K-Bow. In Proceedings of the International Computer Music Conference (ICMC '12).
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Norbert Schnell and Marc Battier. Introducing Composed Instruments, Technical and Musicological Implications. 2002. In Proceedings of the Conference on New Interfaces for Musical Expression (NIME '02), 1--5.
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Xin Wei Sha. 2013. Poiesis and Enchantment in Topological Matter. MIT Press, Cambridge, MA.
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H. Sundaram, T. Rikakis. 2008. "Experiential media systems." In Encyclopedia of Multimedia, 2nd ed., Springer, New York.
[11]
Seth Dominicus Thorn. 2018. Alto.glove: New Techniques for Augmented Violin. In Proceedings of the Conference on New Interfaces for Musical Expression (NIME '18), 334--339.
[12]
Seth Dominicus Thorn. 2019. Transference: A Hybrid Computational System for Improvised Violin Performance. In Proceedings of the ACM International Conference on Tangible, Embedded and Embodied Interaction, 541--546.
[13]
Seth Dominicus Thorn and Byron Lahey. 2019. A Haptic-Feedback Shoulder Rest for the Hybrid Violin. In Proceedings of the International Computer Music Conference.
[14]
Francisco J. Varela, Eleanor Rosch, and Evan Thompson. 1991. The Embodied Mind. MIT Press, Cambridge, MA.

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cover image ACM Conferences
C&C '19: Proceedings of the 2019 Conference on Creativity and Cognition
June 2019
745 pages
ISBN:9781450359177
DOI:10.1145/3325480
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 13 June 2019

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Author Tags

  1. augmented violin
  2. digital signal processing
  3. electronic music
  4. gesture
  5. improvisation
  6. interaction design
  7. live audio
  8. sensors
  9. sonic interaction
  10. violin

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C&C '19
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C&C '19: Creativity and Cognition
June 23 - 26, 2019
CA, San Diego, USA

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C&C '19 Paper Acceptance Rate 30 of 101 submissions, 30%;
Overall Acceptance Rate 108 of 371 submissions, 29%

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