Cited By
View all- Merola PCardoso MBarreto GChagas MSaunders LSaunders BBerton D(2024)Virtual Reality High-Intensity Interval Training is a Viable Alternative to Traditional Exercise (Preprint)JMIR Serious Games10.2196/63461Online publication date: 4-Jul-2024
- Zhang CYu SJi J(2024)CFI: a VR motor rehabilitation serious game design framework integrating rehabilitation function and game design principles with an upper limb caseJournal of NeuroEngineering and Rehabilitation10.1186/s12984-024-01373-221:1Online publication date: 1-Jul-2024
- Hadi Mogavi RSon JYang SWang DChoong LAlhilal AZhou PHui PNacke L(2024)The Jade Gateway to Exergaming: How Socio-Cultural Factors Shape Exergaming Among East Asian Older AdultsProceedings of the ACM on Human-Computer Interaction10.1145/36771068:CHI PLAY(1-34)Online publication date: 15-Oct-2024
- Show More Cited By