Cited By
View all- Kitamura TSumi Y(2023)Using Gamification to Activate University Library UseHCI in Games10.1007/978-3-031-35930-9_23(343-359)Online publication date: 9-Jul-2023
- Cordova-Rangel JCaro K(2021)Designing a Serious Game to Promote Visitors’ Engagement in a Science Museum ExhibitionProceedings of the 8th Mexican Conference on Human-Computer Interaction10.1145/3492724.3492732(1-5)Online publication date: 1-Dec-2021
- Nikolakopoulou VKoutsabasis P(2020)Methods and Practices for Assessing the User Experience of Interactive Systems for Cultural HeritageApplying Innovative Technologies in Heritage Science10.4018/978-1-7998-2871-6.ch009(171-208)Online publication date: 2020
- Show More Cited By