Join Yazle for an engaging panel discussion on Thursday March 7th, with industry leaders discussing the past, present and future of In-Game advertising. RSVP - [email protected] #yazle #ingameadvertising
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POV: Reaction of Our Team when a client runs ads by watching youtube videos by themselves without knowing anything and their ad account gets banned on the first day 😂 #WebmatixMarketing #FacebookAds #DigitalMarketingAgency #PerformanceMarketing #PerformanceMarketingAgency #FacebookAdAccount #FacebookAdAccountDisabled #FacebookAdBanned #BannedFacebookAdAccount #POV #POVMemes #Meme #Memes #funny #SocialMediaMarketingAgency #SocialMediaMarketing #DigitalMarketing #MetaAds #MetaBusiness #AdAccount #BannedAdAccount #DisabledAdAccount
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Ready to level up your YouTube ads game? Join me as I dissect multi-million dollar revenue-generating ads and gain valuable insights. Link in bio! #youtubeads #youtubemarketing #jonpenberthy #videoads #adclients #onlineads #vizard
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#ProgrammaticAdvertising is like a vast umbrella, covering various ad deal types. We get it—choosing where to run ads can be overwhelming! Without further ado, let's dive in! #warroominc #addeals
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Simple Ads Experiment 📊 What happens if players are given a clear choice about ads? Voodoo's Mob Control tried it: - They explained why the game has ads - Gave players a choice to opt in to banner and interstitial ads or - Make a purchase and banish them forever Does the context & time to make a reasoned decision: - Improve retention in non-spenders, - Increase conversion, - Or none of the above? 🤔 It’s a great experiment: - Cheap - An interesting question - And a potentially valuable result What do you think happened?
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✨We’re revolutionizing in-game advertising one click at a time In this video Adam Pattison, EVP of Product & Market Development, walks you through the player-first features of our new clickable ad units including the InGamePlay Magnifier which drives intentional clicks to deliver better monetization and attention metrics. In order to balance developer monetization with Team AdInMo’s player-first principles, the beta release of InGamePlay 3.0 SDK, enhances player delight and immersion while addressing three key challenges: ✅Player Education: Players often don't realize when in-game ads are clickable. Our pre-click visualizer tools help signpost ads for players ✅Accidental Clicks: Are common in dynamic game environments. We've designed the click experience to maintain player immersion. ✅Better Execution: : Fast-moving games can sometimes make some creatives hard to read. Our new clickable units enhance legibility Our approach brings intention and attention to the click experience, delivering quality outcomes for advertisers while maintaining an enjoyable gaming experience for players and more monetization for developers. 🎬Watch our video to see AdInMo's InGamePlay Clickable Ad Units in action: https://lnkd.in/eXruSvGz #InGamePlay #Adtech #GameMonetization #InGameAdvertising #PlayerRetention #PlayerExperience
Introducing InGamePlay Clickable Ad Units
https://www.youtube.com/
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⚙️ Helping Service Businesses Grow w/ Content 📈 Using A Simple Storytelling Growth Method 3️⃣ Videos Every Business Needs | Check Video in 🔗👇
Testing is the name of the game with your ads. It's not a sexy thing, it's just test, try, repeat. #contentstrategytips #contentcreationstrategy #videocontentstrategy #insuranceagentslife #lifeinsuranceagents #insuranceagents #getmoreviews #morecustomers #getmoreleads
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Your creatives are core to your YT ad performance. But more importantly where in the funnel you use creatives. TOFU: Your USP MOFU: Product features and benefits BOFU: Strong CTAs and offers Nail this, and watch your ROAS spike.
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FreeWheel Shows How To Build a Better Ad Break (CES 2024) #FreeWheelEmp
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