"AWE USA 2024" to be held in Los Angeles for 3 days We will be exhibiting and demoing XR Glass made by #QONOQDevices before it goes on sale at the # Qualcomm booth👓 The device experience was a great success, and there is a line of people waiting to try it out! Dates: Tuesday, June 18, 2024 - Thursday, June 20, 2024 Time: 11:00 - 17:30 *local time Venue: Long Beach Convention & Entertainment Center Exhibit Booth: Qualcomm Booth Booth #209 Learn more about AWE USA 2024 https://lnkd.in/dPtr-PBZ Learn more about the QONOQ Devices https://bit.ly/3yWFTNl ロサンゼルスで3日間開催される「AWE USA 2024」 #Qualcomm ブースの一角で、発売前の #コノキューデバイス 製XRグラスを実機展示・デモ体験実施しております👓 デバイス体験は大盛況で、体験待ちに行列ができています 会期:2024年6月18日(火)~2024年6月20日(木) 開催時間:11時~17時30分 ※現地時間 会場:ロングビーチ・コンベンション&エンターテイメントセンター 出展ブース:クアルコムブース Booth #209 AWE USA 2024の詳細はこちら https://lnkd.in/dPtr-PBZ コノキューデバイスについて詳しくはこちら https://bit.ly/3yWFTNl #NTT #XR #MR #AR #QONOQ #AWE2024 #AWEUSA2024 #Snapdragon
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Following part one of this series that covered XR's presence at CES broadly, we're back to zero in on a subset: AR glasses. Charlie Fink https://lnkd.in/gFnaQwKx
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Following part one of this series that covered XR's presence at CES broadly, we're back to zero in on a subset: AR glasses. Charlie Fink https://lnkd.in/gFnaQwKx
The Strip Gets Spatial, Part II: AR Glasses Throw Down
https://arinsider.co
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Qualcomm Technologies introduces the Snapdragon XR2+ Gen 2 Platform, setting a new benchmark in mixed reality (MR) and virtual reality (VR) experiences. This cutting-edge single-chip architecture delivers an astonishing 4.3K per eye resolution at 90 frames per second, offering unparalleled visual clarity in work and play. Samsung and Google are partnering to harness the power of Snapdragon XR2+ Gen 2, ensuring leading XR experiences. Building on the success of its predecessor, the XR2+ Gen 2 boasts a 15% higher GPU frequency and a 20% higher CPU frequency, elevating MR and VR to new heights of realism and detail. With support for 12 or more concurrent cameras and robust on-device AI, this platform enables seamless user tracking and interaction with the environment, promising a future of effortless navigation and unprecedented digital-physical integration. Qualcomm #snapdragon #xrinnovation #virtualreality #mixedreality #Qualcomm #electronics #innovation #gpu
QUALCOMM ACCELERATES NEW WAVE OF MIXED REALITY EXPERIENCES WITH SNAPDRAGON XR2+ GEN 2
electronics-journal.com
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While all eyes at #CES2024 are on tech giants like Apple, Meta, and Sony when it comes to XR 👀, it may be XREAL (formerly Nreal), that winds up making the biggest impact in the transition from mobile computing to spatial computing. 🌐 In fact, XREAL recently reported that they shipped and industry-leading 350,000 AR Glasses in Q3 2024, giving them 51% of Worldwide AR Market during that time. 💹 This week, XREAL is unveiling the XREAL Air 2 Ultra. While the tech giants are focused on large headsets and enterprise use cases, XREAL is blending the familiarity of sunglasses with cutting-edge technology. The device features an impressive 52-degree field of view with a sharp 1080p resolution per eye, and a high refresh rate of up to 120Hz, ensuring a smooth and vivid visual experience. It can project a virtual screen equivalent to a 154-inch display from 13 feet away, creating an immersive viewing experience. 🤯 In terms of technology, the Air 2 Ultra is equipped with advanced 6DoF spatial tracking and hand tracking capabilities, enabled by its dual 3D environment sensors. This isn't just about watching movies on a virtual large screen mid-flight or juggling multiple screens without physical constraints. It's about an AR experience that's deeply integrated into our daily lives, making the leap from mobile to spatial computing feel not just natural, but inevitable. 📱 The XREAL Air 2 Ultra is available for pre-order now for $699 and shipping begins in March. I can't wait to get my hands on a pair and try them out for myself. (😜 Chi Xu, Ralph Jodice Jr.) #CES2024 #XREALAir2Ultra #AugmentedReality #SpatialComputing
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𝗘𝘅𝗰𝗶𝘁𝗶𝗻𝗴 𝗘𝘃𝗼𝗹𝘂𝘁𝗶𝗼𝗻 𝗶𝗻 𝗫𝗥 𝗧𝗲𝗰𝗵𝗻𝗼𝗹𝗼𝗴𝘆: 𝗤𝘂𝗮𝗹𝗰𝗼𝗺𝗺'𝘀 𝗦𝗻𝗮𝗽𝗱𝗿𝗮𝗴𝗼𝗻 𝗫𝗥𝟮+ 𝗚𝗲𝗻𝟮 🚀 𝗕𝗶𝗴 𝗻𝗲𝘄𝘀 𝗶𝗻 𝘁𝗵𝗲 𝗫𝗥 𝘄𝗼𝗿𝗹𝗱! Qualcomm has just unveiled the Snapdragon XR2+ Gen2, a groundbreaking chip poised to redefine immersive experiences in MR and VR. This single-chip architecture supports a staggering 4.3K spatial computing at 90 fps, setting a new benchmark in the industry. 💡 𝗪𝗵𝗮𝘁 𝘀𝗲𝘁𝘀 𝗶𝘁 𝗮𝗽𝗮𝗿𝘁? The Plus variant boasts a 15% higher GPU frequency and a 20% uptick in CPU frequency compared to its predecessor. This means more realistic and detailed MR and VR environments, transforming how we interact with digital spaces. 👁️🗨️ 𝗘𝗻𝗵𝗮𝗻𝗰𝗲𝗱 𝗔𝗜 𝗰𝗮𝗽𝗮𝗯𝗶𝗹𝗶𝘁𝗶𝗲𝘀: With support for 12+ concurrent cameras, the Snapdragon XR2+ Gen 2 ensures seamless user and environment tracking, blending physical and digital worlds effortlessly. 🌐 𝗣𝗮𝗿𝘁𝗻𝗲𝗿𝘀𝗵𝗶𝗽𝘀 𝗳𝗼𝗿 𝘁𝗵𝗲 𝗙𝘂𝘁𝘂𝗿𝗲: Samsung Electronics and Google are on board, utilising this chip to elevate XR experiences. Imagine what this means for Galaxy users and the Android ecosystem! 💬 What are your thoughts on the impact of Snapdragon XR2+ Gen2 on the future of XR? 💬 How do you see this innovation influencing your work or personal tech experiences? #Qualcomm #SnapdragonXR2 #VirtualReality #AugmentedReality #TechInnovation #FutureofXR
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Exciting News: Pico Ultra 4 Headset Set to Launch in China Next Month! 🎉 Introduction to the Pico Ultra 4 Headset 🌟 The anticipation is building as the Pico Ultra 4 Headset gears up for its highly awaited launch in China next month! This innovative addition to the virtual reality market promises cutting-edge technology and a captivating experience for gamers, tech enthusiasts, and professionals alike. Key Features of the Pico Ultra 4 Headset 🚀 What sets the Pico Ultra 4 apart from the competition? Here’s a sneak peek at its remarkable features: - High-Resolution Display: Experience stunning visuals with crystal-clear images that enhance every virtual adventure. - Comfortable Design: Lightweight and ergonomically crafted for long hours of usage, this headset guarantees comfort. - Advanced Tracking Technology: Seamless movement and interaction enhance the user experience. - Wide Field of View: An expansive view adds realism to virtual environments. - Robust Content Library: Explore games, educational content, and simulations across diverse interests. Target Market and Audience 🎯 The Pico Ultra 4 aims to attract a varied audience, including: - Gamers looking for thrilling experiences. - Educators using simulations to enhance learning. - Professionals in sectors like architecture maximizing virtual walkthroughs. Conclusion 🌈 The Pico Ultra 4 Headset is poised to revolutionize the tech landscape upon its launch in China! With impressive specifications and applications for every user, excitement is building. Prepare for a gaming, educational, and professional experience like no other! #PicoUltra4 #VirtualReality #TechLaunch #Innovation #GamingTech
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Vision Source Exchange here I come! Here are the top 4 devices I'm most interested in checking out in Orlando: 1. Essilor Vision-R 800 Phoropter: This next-gen phoropter boasts liquid lens technology, which is the only innovation I’ve seen in refractive devices in decades. Jason Jimenez 2. Olleyes VisuAll ETS: if Jay Mapson supports it, it must be a good device. Plus, I’ve heard it will have some sort of anterior segment camera capabilities in the future. Armond T. Dantino 3. Marco’s TS-610 with Fully Assisted Refraction System (FARS). Looks like this could fill a void in the market. 4. Radius XR Headset: The Radius XR headset promises an immersive way to engage patients and personalize vision therapy. Plus, I’ve heard they have an amazing Exchange promotion. Brian Murphey Looking forward to seeing everyone! And playing pickleball with my VS friends and colleagues. #visionsource #Exchange2024
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LinkedIn Top Voice for Emerging Technologies - AI, XR and IoT Advisor for Industry, Education & Healthcare
In the pantheon of 2024 XR headset announcements, Sony has revealed that it is developing an advanced mixed reality headset for the industrial metaverse, Featuring a high-quality 4K OLED microdisplay and video see-through function, this immersive spatial content creation package is also to include intuitive new controllers, designed specifically for thr high precision 3D models required for industrial design. Collaborating with industrial giants Siemens, Sony looks to be specifically targeting industry, aiming to enhance immersive design and collaborative product engineering. The headset is powered by Snapdragon XR2+ Gen2, supports split rendering and displays 96% of DCI-P3 color space. Release is set for later in 2024, with further details on specs, launch date, pricing, and software compatibility stull to be announced. So, what do you think? #industrialdesign #virtualreality #f1
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CALL FOR PAPERS now open: electronic displays Conference edC 2025 12 – 13 March 2025 | Nuremberg, Germany Details see www.electronic-displays.de Take your chance to present your innovations etc. at Europeans largest event on professional displays! Submission in easy as just a text abstract is needed, you can additionally submit a pdf. Use your existing edC account or create a new one with your personal data. All submissions are carefully reviewed by the edC committee after the deadline (07 Oct. 2024). All accepted speakers attend for free! edC is held in parallel to embedded world Exhibition&Conference - that's another huge benefit. Here is more: For years, the electronic displays Conference has been a must-attend for players in various areas of the display industry and the users of their solutions. In 2024, the event was once again a complete success, crowned by a veritable record. More than 530 participants came to the event in Nuremberg, which runs parallel to embedded world, to find out about the latest trends and developments in the display sector in the exciting keynotes and sessions, discuss challenges and engage in intensive discussions with experts and like-minded people. #Display #LCD #OLED #EPAPER #FALD #Measurements #Touch #OpticalBonding #Interfaces #AR #VR #GUI #HMI #SupplyChain #Markets #Applications #Systems #industrial #automotive #medical
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3moNice. I want to wear the glass to go to AR WORLD.