Good Morning and happy Monday! Lets start this week of with style. Just like you all, there are games out there that make our week just pop! From the unique neon simpleness of Super Hot to the comic book craziness of the Borderlands series, there are some crazy cool art styles put together by some crazy talented artists. So with that in mind, it's time for the #QuestionOfTheDay! Question of the Day: What is your favorite game with a unique art style? What made it so special and unique?
Justin Pena’s Post
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Started fleshing out the core concept of my next script. I plan to combine Slasher, Psychological and Supernatural horror, with inspiration taken from "Duel, Breakdown, Road Games, and Joyride." The goal is to have this one written within the same timeframe, three months. I have had this idea for months, put it off to write "Aberration", but now its is back on the plate. I am bringing in Brian M. Wixson again on this one. The Wonder Twins plan to do it again! This script will be written under our business entity, "Shared Brain Entertainment." Stay tuned!!!
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If you're looking for ways to strengthen the creative way that you write #AltText, this fun blog will give you food for thought! Learn how the game Dungeons & Dragons helped Eric to write image descriptions: https://zurl.co/1YIS #A11y #VisuallyImpaired #Accessibility
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I never thought I'd kinda cross-post from Bookface, but here's my expanded bundle of opinions on the new Fallout series on Prime. Ok, I'll say it: the Fallout Series is absolutely amazing. As a more than two decades-long fan, it gave me the same feeling as I got when playing the game. The opening of Vault 33 and ... Well, see for yourself. Welcome to the Wasteland. This is exactly what I would have given a limb to work on as a set builder and prop maker (the Power Armors, man! The towns! The dusty, broken, rotten buildings and cars! EVERYTHING!)!!! As a gamer, it's something I'd never believe I'd see on the screen, purely because I didn't think producers would have the guts to do it without completing sanitising the product. I thought it would not be adaptable, because in the game series, the lore is so developed that I believed it couldn't be rendered succinctly enough to get the message across without losing its meaning. I was wrong, and I'm glad of it. The actors are impeccable, pretty much all of them, with interesting characters and actual emotional meat on their irradiated bones, even if Walton Goggins absolutely steals the show as usual. Most actors just can't compete with him (and I'm someone who doesn't like people with Teeth on screen, so that's saying something). On a less fun note, the opening scene, with everything happening in the world at the moment, is a good reminder of how quickly we can lose everything. Fallout was never just a video game series, it was a cautionary tale. A tale that has been ignored for a long, long time. But it's out loud again, so maybe listen up. So, remember: War. War never changes.
I've never played the game, but DANG the Fallout series is mind-blowing. Dystopian/Slasher/Gruesome/Fantastical/Adventure. It's like nothing I've seen before. Set design is great, sound track is.. dystopian. https://lnkd.in/e8Siynyq
Fallout - Season 1
amazon.co.uk
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Avatar the Last Airbender, Lord of the Rings, Star Wars, Harry Potter — what do all of these Stories have in common? We know these worlds better than our own. What we don’t know is how much work went into creating these stories. Hours, days, weeks, months and you guessed it— years. Actually for Tolkien, it was 20 years … But at Hero's Calling we believe you shouldn’t have to go through all that struggle to create an engaging and profitable Narrative. That’s why our mission is to create a platform where independent fantasy & science fiction storytellers can license their stories to other storytellers within Publishing, Gaming and Entertainment! However you have to learn to walk, before you can run — so while you’re waiting for the platform to drop join our discord and partake in a Storytelling Competition whether you’re an Author, Illustrator or part of a Team , compete for a chance to win grand prizes and become a better storyteller! https://lnkd.in/g44QmYKV So Heroes… how will you answer the call?
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TT-051: Power Corruption/Dark Fantasy A dark a gloomy tower with unknown shadowy entities scattered throughout? Let's split up gang! For this prompt, I've had this motif stuck in my head from one of my previous unfinished projects that I've always wanted to expand upon. One of the main things that's been stopping me is I didn't have a good Harpsichord VST, but CineSamples Black Friday sale really came through this year. This Harpsichord sounds SIQQQ 🤙🤙🤙 It's such a unique and iconic instrument. It's perfect for those Medieval/Renaissance/Dark Fantasy vibes, which is fitting for the antagonist motif I've been dying to write. I originally intended to compose a boss fight with this, but it ended up being more of an interchangeable villain or level theme. The boss fight will come later and it's gonna he*kin RIP dude. Harpsichord battle themes are intense and I'm looking forward to seeing how this VST sounds in that scenario, especially once it's combined with various other instrument layers to added intensity. That's part of why I chose to write a solo Harpsichord piece. I wanted to know how it would sound, and it really can hold the fort on its own. Just imagine this in a game setting; You're adventuring through this castle with this theme playing, and then you encounter the antagonist and all of a sudden the music just explodes into chaos. 😱😱😱 What kind of instruments would you want to hear for the boss fight? Tell me your thoughts! Don’t forget to download the FREE loop into your game! https://lnkd.in/gAcVmNmH #tuesdaytunes #gameaudio #rpg #scifi #fantasy #composer #freedownload #fyp #videogame #soundtrack #indiegame #gamemusic #ost #indiedev #gamejam #dnd #royaltyfree #medieval
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Hey, Larian Studios, this should make you proud: I'm crunching through the data on my romance in games survey, and out of 446 respondents, 50% cited Baldur's Gate 3 as a favorite romance game of all time. Mass Effect and Dragon Age are still very high on the list, but you've surpassed every other game by far. AMAZING JOB, folks! And an extra special shout-out to Baudelaire Welch for their leadership on the romances. BG3 has made a big difference to the future of romance in games, judging by preliminary data. I'll publish more as it emerges (and in my upcoming book), but thought you would want to know about this.
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Seasoned veteran game developer with 30+ years of experience, and with vast & deep knowledge of art, animation and game design.
Translated episode 22 of the game industry comic is now online. Here, we witness the life of the fresh employees at the elusive WareBare studios..
Episode #22 ”Bumblyphant always sells millions” (Pages 106-109)
http://gameindustrycomic.game.blog
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Get real results from learning in your organisation🎓 | Discover how games-based learning can work for you🎲 | Ideas Monger🧠 | Problem Solver | Inquire within on anything | Connect for playful streams of consciousness
Looking forward to my presentation tomorrow at GamiCon48V. It's at 4pm GMT (UTC+0) on Saturday 2nd March, and there's still time to book your ticket for the event and use my code SARAH48V to get a 20% discount. https://lnkd.in/gBEcZZMs I'm speaking about using Keepsake Games for Well-being. These are games in which a 'making' activity, and creation of a concrete artifact are central to the gameplay. Prominent examples are 'A Field Guide to Memory' by Jeeyon Shim and Shing Yin Khor, and 'A Mending', also by Shing Yin Khor. As part of my presentation, I've made a keepsake game of my own, 'Tabula Rasa', and I made it available on itch.io last night. https://lnkd.in/ekktgZbN It's a solo-rpg journaling /keepsake game about finding out how you are loved and valued by those around you. It's inspired by the narrative structure of 'Thousand Year Old Vampire' - a game by Tim Hutchings, and the good feels of Frank Capra's 'It's a Wonderful Life'. I have made Community Copies available, so that people who want a copy but can't afford $8 can download them. It's kind of gratifying that all of the Community Copies I made available last night have been snapped up (people are obviously finding the game, and want to have it), but a little disappointing that I've made no actual sales. In theory, the free copies are supposed to be funded by the sales, and by 'pay it forward' tipping. Anyway, I'd love you to go and take a look. I'm going to load up a few more CC's, but if you like the look of the game, and can afford $8, please consider buying a copy, so that I can continue making copies available for those who really can't run to $8. #GameDesign #WellBeing #GameBasedLearning #Learning
Tabula Rasa
ludogogy.itch.io
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for my latest written design piece, I talked about the differences between action and survival horror, and what I want to see as the next evolution of horror design https://lnkd.in/emR2UngN
What Makes the "Survival" of Survival Horror
https://game-wisdom.com
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Hi everyone, hope you're all doing well! I wanted to share a cinematic intro I created for my game, Talebound. This intro plays when you start up the game and seamlessly transitions into the main menu (not shown in this video), which is inside the book. The concept is that different menus, such as New Game, Load Game, Controls, Settings, and Credits, are on various pages inside the book. The pages turn as you navigate between menus. Note: The development of Talebound is currently on hold while I focus on my other game, To Hades and Back. More information on that will be released soon!
Talebound - Intro Cinematic, Johannes Dyrbye
artstation.com
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Software Engineer | C++/C | Graphics Enthusiast
2moI've always had a love for watercolors, so I'm a bit partial to that art style. Games like Okami, Gris, or Book of Travels are so cool. Watercolors seem a bit hard to replicate digitally in general, so its just impressive?