A magical WIN! We are beyond thrilled that Harry Potter Hogwarts Mystery has claimed the Internet’s highest honor, named a 28th Annual Webby Award WINNER in the Games: Action and Adventure category! Thanks to the International Academy of Digital Arts and Sciences industry expert judges and a massive congrats to the development team at Jam City. We are so honored!
Jam City’s Post
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One to watch: innovative AI powered approach from a group of highly experienced puzzle game makers supported by the Transcend team:)
Transcend. Portfolio Spotlight: Cosmic Lounge 🪐 Mobile puzzle games veterans pioneering a new approach to game development with proprietary AI-powered puzzle engine technology 👨🚀 Founded by Tomi Huttula, Tommi Kiviniemi, Peter Tokoi, Simo Rajamäki, Mika Karkinen, and Johannes Päivinen 💫 Decades of experience designing, developing and operating top-grossing and award winning puzzle games ⏹ Transcend. led the oversubscribed Seed round in 2023
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Over the past few weeks, I’ve been working on a game design document for a new DLC chapter for Elder Scrolls Online called Conquest. I wasn’t asked to do this—honestly, I doubt anyone at ZeniMax Online Studios even knows I exist, haha. But I’m passionate about the game, having played since beta, and with my background in game development, albeit as a lead 3D artist, I felt inspired to create something that could enhance the player's experience in an impactful and meaningful way. ESO’s PvP system is incredible—some of the most engaging combat since Funcom's Age of Conan—but two major issues stand out: Lack of PvP zones and options: Outside of Cyrodiil, Imperial City, and Battlegrounds, there’s a shortage of varied PvP content. The potential for expanding the system feels huge but underutilized. Conquest introduces a new (optional) PvP zone (In Hammerfell) where players can flag themselves for world PvP (on and off switch while in town), inspired by Blizzard Entertainment's Diablo 2s' hostile mechanic. It’s an optional experience that brings new incentives for both solo players and guilds to participate in PvP. This isn't meant to be a quick fix, but rather a revitalization of the existing systems, giving guilds more reason to engage together, and providing meaningful rewards for PvP participation. One of the core focuses of the design of this DLC chapter is to incentivize group play—especially within guilds. Guilds often have limited in-game reasons to interact beyond chat and trading, and running a trial (raid). My design offers new systems and incentives for guilds to run content together, utilizing existing mechanics like the Housing system to create features such as Guild Halls that further encourage community-driven gameplay. I know ZeniMax’s team is full of incredible talent with no shortage of amazing ideas. Conquest is simply a labor of love, aimed at addressing some of the game’s current issues, and introducing new, exciting content. I now release the document with the hope that they see value in it. Please be kind, I haven't shared my work with anyone before. Thank you for your time! https://lnkd.in/e3gfr2g9
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We are thrilled to welcome a winning entry from our Summer No-Code Game Jam! “The Sacred Birds Quest” is a delightful game created by Remi Bouffort: https://lnkd.in/eiPhAz8y Here’s what Remi has to say: “I've found inspiration in some Mario-like games. I've tried to make an original environment and character with some grey/rose-colored assets”. We also asked Remi to share his experience with the MANU engine while creating the game: “Setting up the character and its animation was very easy, also working with the group was fast and efficient. Optimizing the game is a difficult task, I was always looking for the best optimization within the numerous environment assets. I'd like to use MANU for some HTML5 games or online games, I always appreciate the new features. MANU team is also very helpful in any way while producing games”. You can play “The Sacred Birds Quest” on MANU Marketplace: https://manu.org/games/105 and on Itch: https://lnkd.in/eXGcNTCB Check out Remi Bouffort’s Artstation here: https://lnkd.in/emsJtqMd
The Sacred Birds Quest by Remi Bouffort - Winning Entry for MANU No-Code Summer Game Jam!
https://www.youtube.com/
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In our latest video, Björn Ritzl delves into the significance of selecting the right game engine for your project and the potential consequences of choosing the wrong one. 🎮 Presented for GameDevUtopia on January 14 and recorded by Defold Foundation, this session emphasizes the impact of this decision on your game's success. Whether you've been making games for a while or you're just starting out, it's super important to know how to pick the right game engine. Watch the video to get some helpful tips! 🔍🕹️ Link: https://lnkd.in/gKgEnJEw
Game Engine Due Diligence - for GameDevUtopia
https://www.youtube.com/
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Secure your spot in the game industry by adding your vision to gameworlds 🎮 Your quest is beginning so mark your calendars! Feb 28th we’ll kick off elevating games one level at a time. https://lnkd.in/dYqpZaKW #gameindustry #gamewriting #gamelevel #gamedesign #gamedevelopment
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No More Waiting Games! 🚀 At New Thread , we understand the frustration of production delays. Your time is precious, and so is your vision. With our streamlined processes and commitment to efficiency, say goodbye to unnecessary waiting. Your orders are our priority, and we ensure a swift turnaround without compromising quality. Experience seamless production with New Thread 🚀 #NoMoreDelays #EfficientProduction #NewThreadQuality
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🌐 Explore a gaming ecosystem designed just for you, by READYgg! Lets Go: - 🤝 Shared ownership - 🔀 Decentralized decision-making - 🏆 Milestone rewards - 🎮 Cross-game utilities - 🔗 Blockchain tech - 🎨 NFT-based UGC 🚀 Dive into web3 with ease: - 🛠️ Web3 tools - 👥 Social integrations - 📈 KPI tracking dashboard - 💱 Compliant token economy - 🌟 Ecosystem rewards 💼 Be a stakeholder with $RDYX: - 🪙 $RDYX-infused cross-game NFT assets - 💰 $RDYX token ownership - 🔐 Secure blockchain property rights ✨ Monetize your creativity: - 🎨 Design cross-game assets - 👾 Avatar accessories - 💲 Sell on our marketplace - 💎 Earn $RDYX rewards - 🌟 Recognition for community involvement Join the revolution in gaming today! 🎮🚀
We're thrilled to share the news of our collaboration with READYgg ! Making infrastructure for the Web3 Games & Dev creator economy Let's come together to celebrate this fantastic partnership. 🎉
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Reflecting on this year's highlights so far, participating in The Global Game Jam truly stands out. Collaborating with Amasha Das, Kritika Mishra, and Nishant Modi on "Kid Stacking" was an incredible experience. The game features two kids dressed in a trench coat, cosplaying an adult, and navigating challenges together to meet their date. Yup, that's the game! The reason I look back at this experience so fondly is that after 48 sleepless hours, seeing fellow jammers play our game and watching our intentions come to life in the gameplay was incredibly rewarding. As designers, isn't that what we aim for? Hence, it is important to document and reevaluate the design process because it helps us understand the journey from the initial idea to the final prototype. Check out our documentation here: https://lnkd.in/gxfkvq-8 And if you haven’t tried the game yet, give it a shot: https://lnkd.in/guSE5V_m
Kid Stacking | Game Prototype
http://www.behance.net
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🎲✨ Ever wondered about the roots of Monopoly? This iconic game was first created in 1903 by Elizabeth Magie, named "The Landlord's Game," with a mission to shed light on economic inequality. 🏠💡 What started as an educational tool to illustrate the pitfalls of land monopolism has evolved into one of the most beloved board games worldwide. From "The Landlord's Game" to the Monopoly we roll the dice for today, the journey is as fascinating as the game itself. 🌍🎩 Let's roll back in time and appreciate the deeper message behind the fun and competition. Who knew board games could hold such rich history and insight into our economic systems? #monopolyorigins #elizabethmagie #thelandlordsgame #economicinequality #educationaltool #boardgamehistory #monopolyevolution #rollingbackintime #funandinsight #boardgamelegacy #richhistory #socialcommentary #iconicgames #educationalgames #gamedesign #economicsystems #boardgameenthusiasts #culturalheritage #classicgames
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Working at/bridging the intersections of #culturalscience, #gamestudies (expert on game #modding), #gamedevelopment (#narrativedesign) and #playfullearning in #education (as a #teacher and #lecturer)
Fitting that the #modoftheyear 2023 went to a #mod that was released just recently (in November) but had been in #development for 7 (!) years and is for a #game older than 25 (!!) years - showing the power of #modding (you may also find a LinkedIn-like wisdom in here to keep pursueing your dreams if you like or just look forward to what awaits us in 2024, not only in regards to #mods ^^ - so happy new year to everyone, stay safe and sound! :)) #gamemodification #games #gamedevelopment #modders mod.io https://lnkd.in/ecZrbtfF
Players Choice - Mod of the Year 2023 feature
moddb.com
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