🎮 5 years ago, a very small team of devs with minimal resources released a really small single-player game on the web called "Firestone Idle RPG" game on the 1st of April, like an April's fool joke as many had said. 😄
⏩ Fast forward to today, this team is still not big but the project we kept developing became a multi-million 💰 project with extremely deep monetization that even the giants are envious sometimes. The game's evolution gave it the additional "online" in its title as it's not a single player anymore, and in its category (idle - clicker) it is constantly on the 2nd top sellers on Steam while on Steam it's constantly in the top 500 top sellers. At the same time, the project is cross-platform on Steam, Epic Games, Google Play, iOS, and 5 web platforms.
🌟 Today, 5 years later, we fully released on Steam transitioning from Early Access into a full release. We are ready for the new challenges this new growth chapter will bring to us! 🚀
Exciting updates at Google IO! It's great to see Flutter evolving with the Gemini API and WASM support. Looking forward to building even more amazing cross-platform projects.