UX Research AWS GameTech | ex-GME | Creating solutions for the game industry that make players happy | Let's talk about what players feel, think, and do
The Rochester Game Festival is TOMORROW (9/9)! If you're in the area, make sure not to miss it. Over 45 game developers and organizations from across New York will be showcasing their work. ⭐ Spotlight Game: Check out "State of Matter" by Team Plutinite. As a part of the Project Eureka initiative, this student team was handpicked for a grant from O3DF after a competitive selection process. The initiative, a collaboration between the Open 3D Foundation and Rochester Institute of Technology, gives students support to get game development experience and grows the O3DE assets library while showcasing the engine's capabilities. Dive into this student-built FPS puzzler set against a dystopian sci-fi backdrop. Get hands-on with its unique mechanics like Glaciforming, allowing players to craft platforms, or the Siphon feature that shakes up the gameplay mechanics. As it's a work-in-progress, your feedback will be instrumental in refining the game for its upcoming launch. 💻 Behind the Scenes: State of Matter is brought to life with the Open 3D Engine (O3DE) — my team, AWS for Games, is one of 25 organizations that support it. O3DE has been described as a fully-featured, AAA, open source gaming engine, offering unparalleled freedom to developers. Check it out! Have fun tomorrow. Share in the comments - who’s all going to be there? 👇 --- ➕ Follow me for gaming and tech discussions 5x a week.
UX Research AWS GameTech | ex-GME | Creating solutions for the game industry that make players happy | Let's talk about what players feel, think, and do
12moFor a sneak preview, here's the first dev log for State of Matter: https://www.youtube.com/watch?v=didU1ZNxGXQ