☠️ Demogorgons are coming! ☠️ Join us in the upside down and try to escape Hawkins High! We produced the social trailer for the Stranger Things: Escape from Hawkins High Roblox experience as part of the Nextworld launch. Monster shout out to our friends at Netflix for being such incredible partners. Enjoy! #Roblox #Gaming #Metaverse #Advertising
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Banana Studios hit over 50 MILLION Monthly Active Users over the Christmas break and into January! 🤯 That's almost 25% of Roblox's total MAU! With the appropriately timed release of some Christmas themed experiences as well as a few updates to our existing experiences, we managed to smash through our record of 40 million last year! Now is the perfect time to get in on the action! Reach out to find out how we can help you build your brand into Roblox! https://bananastudios.ca/ Follow us to keep up to date with Banana Studios! #roblox #metaverse #brands #gaming #ingameadvertising
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Futurist, Multi-Award winning expert in Emerging Technologies: AI solutions, Spatial technology & Web3 I Author of "Virtual Natives" on technology, Gen Alpha and the future of work, money and culture (Wiley), MBA.
These unique Roblox UGC activations are a prime example of the entrepreneurial spirit thriving on gaming platforms. As brands recognize the importance of games as a point of brand discovery, marketing, and communication with Gen Z and Gen Alpha, "third space" activities like these provide monetization opportunities through both digital and physical merch, as well as brand extension. Let's talk games! What are your favorite ones? How have you seen brands successfully tap into game platforms? Share your thoughts in the comments below. #roblox #cmos #meta #digitalmediamarketing #gaming #genz
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Microsoft understands it's about the game, not the platform. This approach allows marketers to maximize brand exposure to the widest audience possible. Need help navigating this new landscape? #Moonrock is here to assist! #Gaming #Metaverse #BrandExposure
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Upgrade Entertainment | Gaming İstanbul | Indieway | Vardiya | Bahcesehir University | Istinye University | Nisantasi University ° I play games & talk business.
I'm not %100 positive about the 'metaverse' part. I personally think the source of #Fortnite & #Roblox dominance is the 'gaming' aspect. While a very tiny percent of metaverse apps create immersiveness, even drive, so profit, gaming keeps growing in audience, figures & loyalty. There's a clear result in there. Platform is obsolete if content & tech are based on quality gaming. Let's stop pretending metaverse is the reason behind game design success. Without content platforms are just logo & code.
🗓️ Following up on my post last week about Gamefam’s results, I wanted to take a step back and highlight what’s happening in the industry overall: In 2023 we saw an explosion in activity for brands on UGC gaming platforms like #roblox & #fortnite. That’s why we released our first “State of Brands in Metaverse Gaming” report. ⬇️ Check it out: #marketing #innovation #metaverse #strategy #digitalmarketing #advertising #gaming
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Indeed. We understand that metaverse community is thriving on the popularity of Fortnite and Roblox (and it's the right thing to do, no mistakes here). In reports worldwide, Metaverse (MV) revenues are often hyped by including earnings from games like Fortnite and Roblox. If these earnings added from gaming were excluded, MV growth and generated turnover would be crucially less. Professionals who have a real insight on MV concept will tell you the exact same thing.
🗓️ Following up on my post last week about Gamefam’s results, I wanted to take a step back and highlight what’s happening in the industry overall: In 2023 we saw an explosion in activity for brands on UGC gaming platforms like #roblox & #fortnite. That’s why we released our first “State of Brands in Metaverse Gaming” report. ⬇️ Check it out: #marketing #innovation #metaverse #strategy #digitalmarketing #advertising #gaming
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I build immersive Minecraft experiences for global brands to reach the younger generation | Want to learn more? Book a call with me below 👇
Imagine your brand being #experienced, not just seen🚀 #Gaming's booming. People live in #virtual worlds daily. Your brand can thrive here. We craft worlds, not just ads🌍 Embed your product into #gaming. Turn it from message to experience. Engagement soars. Players #interact with your brand. It's real-time #advertising. Good for gamers and brands🏆 Jump into gaming? 🎮 Create something #memorable. Engage millions with your brand in-game. Start now. Rewards await💰 Contact Senior Studios. Begin your gaming ad adventure. Let's make history. Minecraft | Ugc | Advertising
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5 Days ago, ConX Studios decided that its partnership with Roblox Airship Assault in an experiment with Social Media Content with their game was complete! 40 Videos. 1 Video with 700,000+ views. 3 Videos with 200,000+ views videos. 50,000 views per video average. 2,100,000+ total views. 140,000+ likes But how did this effect the game itself? With a combination of using Social Media to expand its outreach even more and building up hype for its major update, here are the FULL results and details! 2,600+ CCU Peak. 75,000+ DAU Peak. 54,000+ DAU Average. 750,000+ MAU. To say that we accomplished what we set out to achieve is an understatement! #roblox #socialmediamarketing #videogames #gaming
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🗓️ Following up on my post last week about Gamefam’s results, I wanted to take a step back and highlight what’s happening in the industry overall: In 2023 we saw an explosion in activity for brands on UGC gaming platforms like #roblox & #fortnite. That’s why we released our first “State of Brands in Metaverse Gaming” report. ⬇️ Check it out: #marketing #innovation #metaverse #strategy #digitalmarketing #advertising #gaming
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🚨NEW Case study wrap report🚨 See why the media and entertainment industry trust AGN to connect with younger audiences and help drive awareness to new releases across premium in-game ad spaces🎮 #ingameadvertising #adtech #roblox #gaming #advertising #technology #genzmarketing
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At Exclusible we are continuously working to improve our free-for-all Roblox analytics platform, Bloxmetrics. This last update is one I am excited about👇 Our latest update allows users to filter Roblox experiences by: 🛠 Type: All, IP-based, Branded. 🕰 Time: 1 week, 1 month, 6 months, 1 year, all time. If you want to stay up to date with Roblox games launched by brands and IPs, check out our platform! #roblox #analytics #gaming #metaverse
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