Alo Moves Taps Oscar-winning VFX Artists for Exciting New Project! https://lnkd.in/eC3ekBNm
Alo Yoga’s Post
More Relevant Posts
-
Director of XR project. Artistic director and choreographer at Cie Gilles Jobin / Qualisys Ambassador Award 2023/ Grand Prix de danse Suisse 2015
😳 😳 😳 DISTOPIC INTERVIEW PART 1: Chat GTP, can you create an interview of swiss choreographer Gilles Jobin, answering like Gilles jobin on the topic of dance and the digital arts? ChatGPT Sure! Here's an interview with Swiss choreographer Gilles Jobin, focusing on the topic of dance and the digital arts. Interviewer: Thank you for joining us, Gilles. To start off, could you tell us about your journey into the world of dance and how it led you to explore digital arts? Gilles Jobin: Thank you for having me. My journey into dance began quite traditionally; I trained in ballet and contemporary dance, which laid the foundation for my understanding of movement and the body. Over time, I became increasingly interested in how new technologies could expand the boundaries of dance. This curiosity led me to experiment with digital arts, where I saw a tremendous potential to create immersive and interactive experiences that could transform how audiences engage with dance. Interviewer: What was your first major project that integrated dance with digital technology? Gilles Jobin: One of my first major projects in this realm was "VR_I," a virtual reality piece that premiered in 2017. In "VR_I," we used VR technology to place the audience in a digital world where they could interact with virtual dancers. This project was a significant step for me because it allowed us to explore new ways of storytelling and choreography, giving the audience an unprecedented sense of presence and immersion. Interviewer: How do you see the relationship between dance and digital arts evolving in the future? Gilles Jobin: The relationship between dance and digital arts is still in its early stages, but it's evolving rapidly. As technology becomes more advanced and accessible, we will see even more innovative ways to combine these fields. For instance, augmented reality (AR) and mixed reality (MR) could allow live performances to be enhanced with digital elements, creating hybrid experiences that blend the physical and virtual worlds seamlessly. Additionally, advancements in artificial intelligence (AI) could lead to new forms of choreography where AI collaborates with human dancers. Interviewer: What challenges do you face when integrating digital technology into your work? Gilles Jobin: One of the biggest challenges is the technical complexity and cost associated with cutting-edge technology. Creating digital art requires a deep understanding of both the artistic and technical aspects, which can be demanding. Additionally, there's the challenge of ensuring that the technology enhances rather than overshadows the dance. The goal is always to create a harmonious blend where technology serves the artistic vision.
To view or add a comment, sign in
-
Founder of Wayfinders | I help entrepreneurs build deep connections, find personal alignment, and run more fulfilling businesses. Spectacular journeys in faraway places and deep community!
The Choreography of Transformation & Events With my international Adventures with Wayfinders, group choreography is extremely important, and it’s where I put a lot of intention with my design. To create a context for connection and transformation, you can’t simply do everything in large groups. My design and facilitation use different choreographies and group sizes for the various exercises and activities we do for a typical 8 to 9-day Adventure. A typical Wayfinders event involves anywhere from 20 to 28 people. There are many opportunities throughout the experience for us to gather together as a large group. This allows everyone to hear from and get to know everyone else on a base level. If my co-facilitator and I do a good job of promoting group cohesion and psychological safety, then these large-group experiences can still feel quite intimate and can be quite powerful. But then we play with other groupings to facilitate different outcomes. Each larger grouping contains the smaller ones within it, so that Councils contain Moais, which contain Pairs, which contain individuals. It starts with a grouping of one: the solitary individual. This is the starting point for personal transformation, and we create opportunities for stillness, silence and reflection that allow internal wisdom to surface. Then, we have our pair groupings. I choose my pairings carefully, hoping that this meeting of minds and souls will create connection and allow further wisdom to emerge through the magic of feedback and good questions. Then, the Moai, a grouping of 2 pairs. This grouping provides for rich discussion, dialogue, debate and connection. A good Moai , through the magic of different perspectives, can help you discover solutions to problems that may have plagued you for years. Then, the Council: a larger group of 2 or 3 Moais. A wolf-pack of sorts :) And finally, the whole group. Each group serves a different purpose and creates a different kind of magic. Think about this the next time you create and host your event. Play around with these choreographies and see what emerges. Interested in learning more about transformation event design? I’m considering hosting a 1-day workshop this spring. Comment ‘workshop’ below and I’ll follow up when I have more details.
To view or add a comment, sign in
-
Learn to dance like a professional from home! Introducing WAVE, a pioneering virtual reality approach to dance education, developed by Aalto University. This innovative method signals a monumental progression in the realm of dance learning. Visualize acquiring proficiency in intricate dance choreography without the necessity of prior rehearsals; this is the unique proposition offered by WAVE. This avant-garde technique employs wave-like visual representations of model dancers, assisting learners in predicting and executing dance maneuvers with relative ease. Ideally suited for virtual dance games and interactive music videos, WAVE provides a sequence of upcoming movements in a wave-like pattern, enhancing the process of learning choreography in real-time to an unprecedented degree. Impressively, this method paves the way for effortless mastery of complicated dance movements. As research continues to refine WAVE for faster movements and a wider array of dance styles, we stand on the precipice of a revolution in dance education. The future of dance learning has indeed arrived, and it is embodied by WAVE. https://lnkd.in/gz3FhTdQ #DanceEducation #VirtualReality #Innovation #AaltoUniversity #WAVETechnique
New VR Technique Enhances Dance Learning - Neuroscience News
https://neurosciencenews.com
To view or add a comment, sign in
-
Did you know that sound design can completely change the way we experience media? 🎬 From iconic movie sound effects to immersive video game audio, sound design adds depth and emotion to our favorite entertainment. Ever wondered what sound design is, and what fields it covers? 🤔 I've been asked this question often from peeps who are not involved in the media world. Let's break it down! Sound design is the art of creating and manipulating audio elements to be or enhance storytelling across various mediums. From film and television to video games, virtual reality, and even theme park attractions, sound designers work in diverse domains to craft auditory experiences. Sound design is a kind of art that conjoins artistic talent and technical ability. It does not exist without either, and is a form of sonic art that involves both. 🎶✨ #SoundDesign #FunFacts #AudioMagic
To view or add a comment, sign in
-
"Digital Transformation" in Performing Arts: Recent years witnessed a significant shift in the performing arts landscape, driven by relentless digital technology progress. Creativity's union with innovation marks a new era, profoundly altering our theater and concert experiences. This post explores the impact of digital tech on stages, highlighting key transformations. Enhanced Visual Spectacle: Digital effects propel visual elements to unprecedented heights. Projection mapping, LED screens, and advanced lighting create visually stunning, immersive experiences. Traditional stage boundaries blur, transporting audiences to fantastical worlds, adding depth to live performances. Augmented Realities on Stage: Integration of AR and VR technologies adds dimensions to storytelling. Actors and musicians interact with virtual elements in real-time, enhancing narratives. Holographic projections and interactive digital backdrops turn stages into canvases for unlimited creative expression. Sound Reinforcement and Spatial Audio: Audio tech advancements revolutionize live sound perception. Spatial audio techniques create immersive auditory experiences, delivering every note and word with unparalleled clarity, irrespective of venue acoustics. Live Streaming and Global Accessibility: Digital tech transforms stages physically and expands global reach. Live-streaming theater and concerts break geographical barriers, broadening fan bases and creating new revenue streams. Interactive Audience Engagement: Technology fosters two-way interaction. Mobile apps and interactive devices enable audience participation, influencing outcomes and enhancing community engagement, making each live event a unique, personalized experience. Challenges and Considerations: While digital revolutionizes the arts, challenges emerge. Balancing tech integration without overshadowing live performance authenticity requires careful consideration. Costs of cutting-edge equipment can be barriers for smaller theaters and independent artists. Conclusion: Digital technology profoundly impacts theater and concert stages. The marriage of creativity and innovation ushers in a new era of captivating, inspiring performances. Embracing these advancements promises a more exhilarating journey for both artists and audiences in the future.
To view or add a comment, sign in
-
🎬🔊 Ever watched a movie on mute? It’s a whole different (and not in a good way) experience! 🌟 Here's why sound design is the unsung hero of video production: ✨ Bringing Stories to Life: The right sound can evoke emotions, build tension, or even provide comic relief. Imagine a horror film without those spine-chilling sounds or a comedy without the punchy sound effects. 🎥 🎧 Immersive Experience: Sound design helps create an immersive environment, making you feel like you’re in the middle of the action. It transports you to different worlds and eras, making the viewing experience richer and more engaging. 🌍 🔊 Guiding the Audience: Sound cues guide your attention, highlighting important moments and subtle details you might otherwise miss. They help tell the story without needing extra dialogue or text. 🕵️♀️ 💥 Enhancing Realism: Good sound design can make even the most fantastical scenes feel real. From the whoosh of a superhero’s cape to the roar of a dragon, sound bridges the gap between imagination and reality. 🦸♂️🐉 Don’t underestimate the power of sound in your next video project. It’s not just about what you see, but what you hear! 🎙️✨ #SoundDesign #VideoProduction #Filmmaking #MovieMagic #BehindTheScenes #AudioEngineering #CreativeProcess #FilmSound #CinematicSound #ImmersiveExperience
To view or add a comment, sign in
-
Day 28: Created drag animations for the Spotify page. #uiux #uidesign #uxdesign #webdesigner #spotify #figma #figmadesign #figmacommunity #appdesign #100daysofdesign #uichallenge #dailyuichallenge #consistencymatters #animations #music
To view or add a comment, sign in
-
🎬 The Magic Behind the Sound: How Walt Disney’s Cartoon Artists Created Sound Effects in 1941🎨🎧 In 1941, long before the era of digital sound design, Walt Disney’s cartoon artists were pioneers in creating immersive audio experiences for their animated films. But how did they do it? 1. The Role of the Foley Artist: Foley artists were crucial to the soundscapes in Disney’s early films. Named after Jack Foley, these artists used everyday objects to mimic sounds that matched the action on screen. For example, the sound of a horse’s hooves was often created by clapping together two coconut shells. Foley artists had to be incredibly creative and precise, as they performed the sound effects live while watching the film. 2. The Power of Imagination: Disney’s sound effects teams relied heavily on their imaginations to create sounds that didn’t exist in real life. For instance, the whooshing sound of Tinkerbell flying in *Peter Pan* was made using a simple slide whistle. To create the sound of wind, they might have used a long sheet of metal, and for water, they could use anything from a dripping faucet to a gurgling straw. 3. The Importance of Timing: Timing was everything. The sound effects had to be perfectly synchronized with the animations to maintain the illusion of reality. This required not only artistic skill but also a deep understanding of rhythm and pacing. The sound team would watch scenes repeatedly, practicing until they could perform the effects in perfect harmony with the visual action. 4. Innovative Recording Techniques: In 1941, recording technology was still relatively primitive. Disney’s artists often had to innovate to capture the sounds they needed. This might involve recording in unconventional spaces, like bathrooms, for their unique acoustics, or layering multiple sounds to create a richer audio experience. 5. Collaboration and Experimentation: Creating sound for Disney’s cartoons was a collaborative effort. Sound designers, animators, and directors worked closely together, often experimenting with different techniques and materials until they achieved the desired effect. This spirit of collaboration and willingness to experiment is what made Disney’s films so magical. The dedication and creativity of Disney’s early sound teams laid the groundwork for the immersive audio experiences we enjoy in films today. Their ability to bring animated worlds to life with sound was nothing short of magical. #WaltDisney #SoundDesign #AnimationHistory #FoleyArt #CreativeInnovation #ClassicCartoons #filmmaking
To view or add a comment, sign in
-
Contest Announcement: Shape the Future with Invisible Ticket! Are you a top-tier VFX artist ready to redefine the entertainment industry? Invisible Ticket is searching for visionary artists to join us on our journey to greatness. Phase One: Portfolio Submission - To enter, submit your portfolio showcasing your best work by May 1, 2024. - Show us why you're among the elite and deserve to be a part of something monumental. Phase Two: Mockup Creation - Selected artists will advance to Phase Two, where they'll create a mockup of the provided treatment. - Choose from three options: An Invisible Ticket Pepsi ad An Invisible Ticket Super Bowl ad The Invisible Ticket ad. Only the Best Will Be Chosen - Invisible Ticket is seeking the brightest talents in the industry. - Do you have what it takes to shine? Submit Your Entry Today - Email your portfolio to [email protected] by May 1, 2024, to enter Phase One. - Selected artists will receive further instructions for Phase Two. Don't Miss This Opportunity - Join us on the path to revolutionize entertainment with Invisible Ticket. - Show us your brilliance and be a part of something extraordinary. Join Invisible Ticket and leave your mark on the industry. Do you have what it takes?
To view or add a comment, sign in
-
Imagination and implementation at the next level.....
🎬 The Magic Behind the Sound: How Walt Disney’s Cartoon Artists Created Sound Effects in 1941🎨🎧 In 1941, long before the era of digital sound design, Walt Disney’s cartoon artists were pioneers in creating immersive audio experiences for their animated films. But how did they do it? 1. The Role of the Foley Artist: Foley artists were crucial to the soundscapes in Disney’s early films. Named after Jack Foley, these artists used everyday objects to mimic sounds that matched the action on screen. For example, the sound of a horse’s hooves was often created by clapping together two coconut shells. Foley artists had to be incredibly creative and precise, as they performed the sound effects live while watching the film. 2. The Power of Imagination: Disney’s sound effects teams relied heavily on their imaginations to create sounds that didn’t exist in real life. For instance, the whooshing sound of Tinkerbell flying in *Peter Pan* was made using a simple slide whistle. To create the sound of wind, they might have used a long sheet of metal, and for water, they could use anything from a dripping faucet to a gurgling straw. 3. The Importance of Timing: Timing was everything. The sound effects had to be perfectly synchronized with the animations to maintain the illusion of reality. This required not only artistic skill but also a deep understanding of rhythm and pacing. The sound team would watch scenes repeatedly, practicing until they could perform the effects in perfect harmony with the visual action. 4. Innovative Recording Techniques: In 1941, recording technology was still relatively primitive. Disney’s artists often had to innovate to capture the sounds they needed. This might involve recording in unconventional spaces, like bathrooms, for their unique acoustics, or layering multiple sounds to create a richer audio experience. 5. Collaboration and Experimentation: Creating sound for Disney’s cartoons was a collaborative effort. Sound designers, animators, and directors worked closely together, often experimenting with different techniques and materials until they achieved the desired effect. This spirit of collaboration and willingness to experiment is what made Disney’s films so magical. The dedication and creativity of Disney’s early sound teams laid the groundwork for the immersive audio experiences we enjoy in films today. Their ability to bring animated worlds to life with sound was nothing short of magical. #WaltDisney #SoundDesign #AnimationHistory #FoleyArt #CreativeInnovation #ClassicCartoons #filmmaking
To view or add a comment, sign in
218,150 followers