From the course: UX Foundations: Interaction Design
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Sensation
From the course: UX Foundations: Interaction Design
Sensation
- [Instructor] As we move deeper into the interaction design model, we shift from context, environment, goals and objectives to how individuals perceive, understand, feel, and to act in this situation. Let's take a deeper look at these five areas of psychology and how they are relevant to interaction design. Perception is the process of becoming aware of something through the senses. We see, hear and feel the products we are using. Sensation and perception are very closely connected so we'll be discussing them together and clarifying the subtle distinction between sensing and perceiving. Our senses are vision, hearing, touch and proprioception, but we tend to focus on just four. Vision because we look at interfaces, hearing because we listen to audio feedback in spoken text, touch and haptic, we feel vibrations and the texture of surfaces when we interact with interfaces and devices and proprioception, we intrinsically know…
Contents
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Sensation6m 36s
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Perception2m 31s
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Gestalt principles3m 7s
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Affordances5m 4s
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Motivation6m 33s
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Attention and memory7m 43s
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Reasoning and logic5m 11s
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Mental models3m 57s
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Cognitive load5m 19s
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Theories of emotion2m 59s
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Designing for delight4m 16s
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Empathy1m 42s
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Learning behaviors2m 19s
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Classical conditioning2m 10s
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Operant conditioning5m 28s
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Social learning theory3m 21s
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Using learned behavior2m 46s
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