Ty Audronis

Ty Audronis

Greater Houston
500+ connections

About

I’m a drone professional with over 23 years in the drone industry, and 28 years in media…

Articles by Ty

Contributions

Activity

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Experience

  • Tempest Droneworx Graphic
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    United States

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    Texas, United States

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    Chico, California Area

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    Katy, Texas, United States

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    San Rafael, CA

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    San Rafael, CA

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    San Francisco Bay Area

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    San Francisco

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    San Francisco

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Education

  • Founder Institute Graphic

    Founder Institute

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    Startup Accelerator

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    Activities and Societies: Intern / Assistant - Instructional Media Lab / Computer Animation

Publications

Projects

  • Learning Buildbox 2.x Game Development

    Book Description

    Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface.

    Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and…

    Book Description

    Buildbox is an “any skill level” development platform to develop video games with no coding experience. It also exports these games to be compiled for any platform (from Windows to Mac to iOS to Android and Blackberry) all using the same graphic user interface.

    Using an example as a tutorial, we will relate the driving principles and you’ll see how you can implement these principles to develop any games on the platform. We begin by setting expectations and providing a brief overview of the software. But it’s not long before you “dive in” to creating your first video game. You will actually have a playable level (“world”) by the end of the second chapter.

    Later on, you’ll learn everything from basic graphics creation to advanced world design while you refine your first game, called “Ramblin’ Rover.” All along the way, you will see how certain functions could be used in tandem to create other types of games; hoping to spark imagination. We will follow the principles and process of monetization through ads and in-game rewards.

    Lastly, we will go through the process of exporting, compiling, and preparing your storefront to sell the games you will eventually create.

    See project
  • Building Multicopter Video Drones

    Build and fly multicopter drones to gather breathtaking video footage

    Other creators
    See project

Honors & Awards

  • Bronze Medalist: Informative Speaking

    Phi-Rho-Pi National Speech and Debate Championships

  • DomeFest Best of Show

    DomeFest

    Won this award two times for planetarium shows edited while working at California Academy of Sciences.

  • Winner: 1998 Rosebud Award – Best Animation

    California State University School System

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