Last week, ESA participated in the IP and Diversity Law Student Job Fair hosted by American University’s Washington College of Law. Students from local law schools including AUWCL, Georgetown University, and Howard University engaged in insightful discussions on intellectual property, policy, and career pathways. Thank you to ESA's own Maya A. McKenzie and Michael G. Lewis for representing the association and sharing their valuable perspectives and guidance with the next generation of legal professionals. #IP #Policy #LawStudents #DiversityInLaw #CareerPathways Photo Credit: American University Washington College of Law
Entertainment Software Association
Computer Games
Washington, District of Columbia 7,244 followers
We are the US video game industry, redefining the business and creative boundaries of entertainment.
About us
The Entertainment Software Association (ESA) serves as the voice and advocate for the U.S. video game industry. Its members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play. The ESA works to expand and protect the dynamic marketplace for video games through innovative and engaging initiatives that showcase the positive impact of video games on people, culture and the economy. For more information, visit the ESA’s website or follow the ESA on Twitter @theESA.
- Website
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http://www.theESA.com
External link for Entertainment Software Association
- Industry
- Computer Games
- Company size
- 11-50 employees
- Headquarters
- Washington, District of Columbia
- Type
- Nonprofit
- Founded
- 1994
- Specialties
- Video Games, Technology, STEM Education, Job Creation, and Economic Impact
Locations
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Primary
601 Massachusetts Ave NW
Washington, District of Columbia, US
Employees at Entertainment Software Association
Updates
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Entertainment Software Association reposted this
Join us in celebrating Hispanic Heritage Month as we come together to honor Hispanic and Latino communities by elevating their voices, showcasing their contributions to gaming, and learning more about their rich and diverse cultures that make our world so vibrant. To recognize Latino leaders, Minecraft Education teamed up with the Hispanic Heritage Foundation to create LatinExplorers and LatinExplorers 2 to inspire and educate players while celebrating leaders’ achievements and gaining a deeper understanding of Hispanic Heritage. This month, and every month, let’s embrace and foster diverse and inclusive communities through the love of gaming 💚 🔗 Find out how Xbox is celebrating Hispanic Heritage Month: https://lnkd.in/gvbfckzg
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ESA President and CEO Stanley Pierre-Louis sat down with OnWrd & UpWrd President & CEO Colleen Lerro Gallagher on The A100 Podcast to discuss his career journey from media law to leading ESA. He shared how ESA advocates for the video game industry, protects free expression, and works with policymakers on key issues like AI, intellectual property and digital wellness. Stan also highlighted the game industry’s $101 billion economic impact and the importance of partnerships with groups like AARP to expand its influence. Listen to the full conversation: https://lnkd.in/e-rJ9Ea8
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At the ESA, we believe in the power of participation. Voting is an easy way for everyone to use their voice and help shape the future of our communities and our country —and it all starts with registering. Visit vote.gov today to ensure you’re ready for the upcoming elections. #NationalVoterRegistrationDay #RegisterToVote
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It was a pleasure to host Nintendo president and ESA board chair Doug Bowser at ESA HQ! We had a great time introducing him to the amazing ESA staff, discussing our current projects and upcoming priorities, and showcasing our DC office space—complete with all our fun Nintendo IP! It’s a joy to connect and collaborate with our member companies as we work to keep the future of the video game industry bright.
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Yesterday, ESA teamed up with our co-hosts for the Monday Night Football Kickoff Reception & Madden Esports Tournament, bringing Hill staff and members of Congress together to celebrate the release of #Madden25! 🏈🎮 We had a fantastic time playing and putting our skills to the test. Shoutout to Congressman Gabe Amo for participating in the tournament and to former NFL defensive end Claude Harriott for taking home the title! Huge thanks to The Congressional Football Game, Electronic Arts (EA), The Walt Disney Company/ESPN and the National Football League (NFL) for partnering on this fun event. Special thanks to NCTA - The Internet & Television Association for hosting us at their beautiful office.
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ESA member company Microsoft continues its commitment to accessible gameplay with the upcoming release of their Xbox Adaptive Joystick! 🎮Designed with input from the disability community, this innovative accessory empowers players with limited mobility to enjoy games more comfortably, making play more inclusive for everyone. More in IGN Entertainment: #Accessibility #VideoGames #Microsoft #Xbox
Microsoft Expands on Xbox Adaptive Controller With New Joystick Peripheral - IGN
ign.com
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Entertainment Software Association reposted this
Get ready to explore the potential of play in this week's #G4CFestivalFriday with "The Power of Play: Mobilizing a Global Gamer Community to Create Meaningful Change," featuring Stanley Pierre-Louis from the Entertainment Software Association and Jenn Panattoni from Xbox Discover how the video game community is driving change for social causes and creating more inclusive, welcoming environments for all players. The conversation will also highlight the significant social impact game studios are making by partnering with nonprofits, both big and small. 🎮 🌍 🎥 Dive in!
The Power of Play: Mobilizing a Global Gamer Community to Create Meaningful Change
https://www.youtube.com/
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Entertainment Software Association reposted this
We’re turning 30, and you’re invited to our birthday party! Since opening our doors in 1994, nearly every boxed video game has come through our offices on our quest to provide age and content ratings to families. We couldn’t be prouder to be a small (but invaluable!) part of the video game development and distribution process, supporting some of the most visionary and creative works of media and entertainment. But of course, we would be nowhere without the parents and caregivers who continue to trust and use the ratings to help decide what’s appropriate for their kids. Yesterday, we dropped #EisForEveryone, a celebratory music video exploring our role(s) in the video game landscape. You can find that, and more, in our latest blog: #VideoGames #ESRB #GamesIndustry
All Aboard the ESRB 30th Anniversary Express!
esrb.org
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Last week, ESA proudly hosted the International Intellectual Property Alliance (IIPA) for a deep dive into crucial topics like video games, copyright enforcement and our international policy priorities. As we continue to champion innovation and intellectual property protection, the partnership between our organizations is key to the global success of the U.S. games industry. #IntellectualProperty #InternationalPolicy #VideoGames