Graphics for the day were quite impressive, as were the sound effects. I especially like the 'glass' sound of the first enemies you encounter. Being able to bomb was a cool innovation, as well as 'double bomb' if you landed the shot just right between targets. Very nice scenery, enemies looked like well designed ships and futuristic robotic tanks. Movement controls are reasonable as are the shooting responsiveness.
No story here: no beginning, middle, or end really. You're a ship endlessly blasting away for points. Some mega ships or mega tanks would've broken up the challenge a bit perhaps. Although I thought the music was good to start, it gets very tedious very fast. Bombing is finicky, you'd think with a bomb, close would count. There's really no reason to drop in more than one quarter here.