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Bridging physical and electronic media for distributed design collaboration

Published: 20 April 2002 Publication History

Abstract

Research on distributed collaboration has predominantly focused on shared electronic media. We have found, as other researchers have, that users often have good reason to want to work with physical media. Yet they would still like to collaborate with each other. A fundamental tension exists in the design of systems to support remote collaboration when the interaction primitives are physical: physical objects live in one place. We have designed and implemented a remote collaboration system where users can still use physical objects. We introduce an interaction paradigm where objects that are physical in one space are electronic in the other space, and vice versa. Our distributed system is designed for two groups, with multiple users at each end. Our tangible approach is the first system to enable simultaneous, multi-input across locations. We have implemented this system as an extension to the Designers' Outpost[5].

References

[1]
Berlage, T. and A. Genau. A framework for shared applications with a replicated architecture. In Proceedings of Sixth ACM Symposium on User Interface and Software Technology. Atlanta, GA: ACM Press. pp. 249--57, November 3--5, 1993.
[2]
Brave, S., H. Ishii, and A. Dahley. Tangible interfaces for remote collaboration and communication. In Proceedings of ACM 1998 Conference on Computer Supported Cooperative Work. Seattle, WA: ACM Press. pp. 169--78, 1998.
[3]
Hong, J.I. and J.A. Landay, SATIN: A Toolkit for Informal Ink-based Applications. UIST 2000, ACM Symposium on User Interface Software and Technology, CHI Letters, 2000. 2(2): p.63--72, 1994.
[4]
Ishii, H., M. Kobayashi, and K. Arita, Iterative Design of Seamless Collaboration Media, Communications of the ACM, vol. 37(8): pp. 83--97, 1994.
[5]
Klemmer, S.R., M. Thomsen, E. Phelphs-Goodman, R. Lee, and J.A. Landay, Where Do Web Sites Come From? Capturing and Interacting with Design History. CHI 2002, Human Factors in Computing Systems, CHI Letters, 2002. 4(1).
[6]
Streitz, N.A., J. Geissler, J.M. Haake, and J. Hol. DOLPHIN: integrated meeting support across local and remote desktop environments and liveboards. In Proceedings of Conference on Computer Supported Cooperative Work. Chapel Hill, NC: ACM Press. pp. 345--58, 1994.
[7]
Tang, J.C. and S.L. Minneman. VideoWhiteboard: video shadows to support remote collaboration. In Proceedings of CHI: Human Factors in Computing Systems. New Orleans, LA: ACM Press. pp. 315--22, 27 April-2 May, 1991.

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cover image ACM Conferences
CHI EA '02: CHI '02 Extended Abstracts on Human Factors in Computing Systems
April 2002
488 pages
ISBN:1581134541
DOI:10.1145/506443
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 April 2002

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Author Tags

  1. CSCW
  2. remote collaboration
  3. shared workspace
  4. tangible

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CHI02
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CHI02: Human Factors in Computing Systems
April 20 - 25, 2002
Minnesota, Minneapolis, USA

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