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Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing Paths

Published: 10 May 2024 Publication History

Abstract

For a proper car navigation system, it is necessary to model the level of driving difficulty according to the road geometry. As for curved paths with constant width, Yamanaka et al. verified that steering-law-based models for predicting the speed and time needed to perform GUI tasks, can be applied to models of driving difficulty. Incidentally, changes in road width, such as chicane and lane narrowing, make it more challenging to travel along the road. Therefore, we designed narrowing and widening roads of different widths and conducted experiments on a driving simulator to investigate how road width changes affect driving difficulty. As a result, the most appropriate model for the movement time had adjusted r² value of 0.9736. Our results also indicated that reflecting the difference between widening and narrowing is not important to make the model more accurate when the task is easy to some extent.

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OzCHI '23: Proceedings of the 35th Australian Computer-Human Interaction Conference
December 2023
733 pages
This work is licensed under a Creative Commons Attribution International 4.0 License.

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Association for Computing Machinery

New York, NY, United States

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Published: 10 May 2024

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Author Tags

  1. Driving
  2. Driving Simulator
  3. Modeling
  4. Road width
  5. Steering Law

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OzCHI 2023
OzCHI 2023: OzCHI 2023
December 2 - 6, 2023
Wellington, New Zealand

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