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Directional occlusion via multi-irradiance mapping

Published: 30 July 2017 Publication History

Abstract

We present a new, physically plausible, real-time approach to compute directional occlusion for dynamic objects, lit with image based lighting. For this, we partition the hemisphere into multiple sectors and pre-convolve these into separate irradiance maps. At runtime the contributions of each sector are then individually occluded and summed together.

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References

[1]
Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, and Jan Kautz. 2008. Real-time, All-frequency Shadows in Dynamic Scenes. ACM Trans. Graph. 27, 3, Article 34 (Aug. 2008), 8 pages.
[2]
Cyril Crassin, Fabrice Neyret, Miguel Sainz, Simon Green, and Elmar Eisemann. 2011. Interactive Indirect Illumination Using Voxel-based Cone Tracing: An Insight. In ACM SIGGRAPH 2011 Talks (SIGGRAPH '11). ACM, New York, NY, USA, Article 20, 1 pages.
[3]
Sebastian Herholz, Jens-Uwe Hahn, and Andreas Schilling. 2013. Dual space directional occlusion. The Visual Computer 29, 9 (2013), 917--926.
[4]
Oliver Klehm, Tobias Ritschel, Elmar Eisemann, and Hans-Peter Seidel. 2011. Bent Normals and Cones in Screen-space. In Vision, Modeling, and Visualization (2011), Peter Eisert, Joachim Hornegger, and Konrad Polthier (Eds.). The Eurographics Association.
[5]
Hayden Landis. 2002. RenderMan in Production. In ACM SIGGRAPH 2002 Course 16. (2002).
[6]
Gene S. Miller and C. Robert Hoffman. 1984. Illumination and Reflection Maps: Simulated Objects In Simulated and Real Environments. SIGGRAPH 84 Advanced Computer Graphics Animation seminar notes. (1984).
[7]
Tobias Ritschel, Thorsten Grosch, and Hans-Peter Seidel. 2009. Approximating Dynamic Global Illumination in Image Space. In Proceedings of the 2009 Symposium on Interactive 3D Graphics and Games (I3D '09). ACM, New York, NY, USA, 75--82.

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  1. Directional occlusion via multi-irradiance mapping

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    cover image ACM Conferences
    SIGGRAPH '17: ACM SIGGRAPH 2017 Posters
    July 2017
    173 pages
    ISBN:9781450350150
    DOI:10.1145/3102163
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 30 July 2017

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    Author Tags

    1. directional occlusion
    2. irradiance mapping
    3. real-time rendering

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    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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