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View all- Van Ommen CWalton CDhanpaul ACurtorillo IChaparro B(2024)Out of The Box, Onto the Screen: Insights from an OOBE Study of the Xbox Adaptive ControllerProceedings of the Human Factors and Ergonomics Society Annual Meeting10.1177/1071181324126857968:1(1694-1699)Online publication date: 27-Oct-2024
- Loewen GCochrane KGirouard A(2024)From Imagination to Innovation: Using Participatory Design Fiction to Envision the Future of Accessible Gaming Wearables for Players with Upper Limb Motor DisabilitiesProceedings of the ACM on Human-Computer Interaction10.1145/36770738:CHI PLAY(1-30)Online publication date: 15-Oct-2024
- Loewen G(2024)Exploring Gaming Wearables for Players with Upper Limb Motor Disabilities through Design Fiction and DIYCompanion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play10.1145/3665463.3678854(427-430)Online publication date: 14-Oct-2024
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