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Content matters: towards handling e-mail while driving safely

Published: 30 November 2011 Publication History

Abstract

Advancements in information and communication technology make new IT-based services in the tertiary scope of a car driver (short: automotive services) possible like e-mail and social networking and are highly demanded by customers. However, if not well designed, these services have a potential to dangerously distract drivers from their main driving task and therefore increase the risk of road accidents. Hence, we studied the effects of an in-car e-mail client on drivers' distraction. A low fidelity driving simulator was used to test 32 participants on their degree of distraction while driving. In this paper we present the findings of this evaluation. Our results show that when designing complex automotive services like an e-mail client one of the crucial factors besides the user interface is to keep the provided content simple and well structured thus reducing the amount of driver's distraction considerably.

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AutomotiveUI '11: Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
November 2011
190 pages
ISBN:9781450312318
DOI:10.1145/2381416
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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  • ICT&S: ICT&S Center, University of Salzburg

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 30 November 2011

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Author Tags

  1. automotive service
  2. automotive user interfaces
  3. driver distraction
  4. lane change task
  5. prototype
  6. secondary task
  7. voice control

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