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Halo: Fractures: Extraordinary Tales from the Halo Canon (18) Paperback – September 20, 2016
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Launch once more into galaxy-spanning conflict and legendary heroism…shards of an ever-expanding journey where human and alien alike find their finest hours in facing their greatest challenges. These scattered stories span untold millennia, from the age of the ancient custodial race known as the Forerunners…to the aftermath of the Covenant’s bloody war against humanity…and even the shocking events surrounding the resurrection of the mysterious Guardians. Halo: Fractures explores mythic tales of bravery and sacrifice that blaze brightly at the very heart of the Halo universe.
Featuring electrifying works from such acclaimed authors as:
Tobias Buckell • Troy Denning • Matt Forbeck • Kelly Gay • Christie Golden • Kevin Grace • Morgan Lockhart • John Jackson Miller • Frank O’Connor • Brian Reed • Joseph Staten • James Swallow
- Print length432 pages
- LanguageEnglish
- PublisherGallery Books
- Publication dateSeptember 20, 2016
- Dimensions5.31 x 1.1 x 8.25 inches
- ISBN-101501140671
- ISBN-13978-1501140679
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Product details
- Publisher : Gallery Books (September 20, 2016)
- Language : English
- Paperback : 432 pages
- ISBN-10 : 1501140671
- ISBN-13 : 978-1501140679
- Item Weight : 12.5 ounces
- Dimensions : 5.31 x 1.1 x 8.25 inches
- Best Sellers Rank: #94,156 in Books (See Top 100 in Books)
- #907 in First Contact Science Fiction (Books)
- #1,272 in Space Marine Science Fiction
- #3,559 in Science Fiction Adventures
- Customer Reviews:
About the authors
Troy Denning is the New York Times bestselling author of Star Wars: Tatooine Ghost and Star Wars: The New Jedi Order: Star by Star, as well as Waterdeep, Pages of Pain, Beyond the High Road, The Summoning, and many other novels. His most recent Star Wars novel is Star Wars: Crucible. A former game designer and editor, he lives in western Wisconsin with his wife, Andria.
New York Times bestselling author John Jackson Miller has spent a lifetime immersed in the worlds of fantasy and science fiction. He's best known for his Star Wars and Star Trek work, including Star Wars: Kenobi, his Scribe Award winning novel from Del Rey; Star Wars: A New Dawn; the Star Trek: Prey trilogy, and Star Trek: Discovery - The Enterprise War.
He's also written comics included the long-running Star Wars: Knights of the Old Republic comics series, as well as comics for Battlestar Galactica, Halo, Lion King, Mass Effect, Iron Man, Indiana Jones, and The Simpsons. Production notes on all his works can be found at his fiction site (farawaypress.com).
Miller is also a noted comics industry historian, specializing in studying comic-book circulation as presented on his website, Comichron (comichron.com). He also coauthored the Standard Catalog of Comic Books series.
Matt Forbeck is an award-winning and New York Times-bestselling author and game designer with over thirty novels and countless games published to date, which have won dozens of honors. His recent work includes Biomutant, Warhammer 40,000: Tacticus, Minecraft Dungeons: The Rise of the Arch-Illager, the new Dungeons & Dragons: Endless Quest books, the Shotguns & Sorcery roleplaying game and 5E sourcebook based on his novels, and the Marvel Multiverse Role-Playing Game. He lives in Beloit, Wisconsin, with his wife and five children, including a set of quadruplets. For more about him and his work, visit Forbeck.com.
James Swallow is a New York Times, Sunday Times and Amazon bestselling author, a British Academy of Film and Television Arts (BAFTA) nominee, a former journalist and the award-winning writer of over sixty books, along with numerous scripts for video games, radio and television.
His Marc Dane novels are fast-paced action thrillers featuring a former MI6 field officer turned private security operative; NOMAD is the first in the series, published in the US by Forge. DARK HORIZON, his new stand-alone thriller, is out now from Welbeck; OUTLAW, the 6th Marc Dane novel, is published by Bonnier, and the 4th book in the series - SHADOW - is available in the USA from Forge.
Morgan has been writing video games for almost twenty years, working on such franchises as Halo, Guild Wars 2, and Everquest, as well as critically lauded single title games like Tell Me Why. She lives in the Pacific Northwest with her spouse, two children, and a capricious kitty, where she writes stories that tackle the messy business of being a human with wit, whimsy, and wonder.
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers find the stories in the book interesting and well-written. They say it's a great collection of short stories that build the Halo universe for readers. Readers also mention the book is well worth the money.
AI-generated from the text of customer reviews
Customers find the stories in the book interesting, enjoyable, and complex. They appreciate the insights and say many events feel real. Readers also mention the novel provides a nice overview of the universe and answers lots of questions.
"...It’s an okay story, but not as good as some of the others in the anthology.The book then goes to Acknowledgements and is seemingly over...." Read more
"...Many events feel real, with no miracles. These authors created something truly fantastic in each story. I felt emotionally invested in each struggle." Read more
"...All of them are enjoyable, and interesting...." Read more
"...Each story is a unique experience and draws different emotions from perspectives of Humans, Covenant and Forerunners alike!..." Read more
Customers find the book well worth the money. They say it's an enjoyable read with short stories and chapters from other Halo books.
"...While not all of the stories are great, there are a lot of good ones and it makes the book worthwhile...." Read more
"...All of them are enjoyable, and interesting...." Read more
"...Well worth the read for all Halo fans!" Read more
"...The book is OK, it is a collection of proposed short stories. Some of them are good and some of them are weak or even not good...." Read more
Customers find the writing quality of the book well-written. They say the stories are complex and very good reading.
"...With great writing and characterization, it gets you hooked and wanting more when the story suddenly comes to a stop...." Read more
"Riveting, complex and well written, these stories encompass what is meant to be the greater universe of the Halo franchise...." Read more
"...Some of the stories are really well written and I wish they could have been longer...." Read more
"I like the series it is very good reading. will order as they come out. AAAA++++" Read more
Customers find the tales in the book to be emotional.
"Each of these tales invokes many deep emotions and follows various stages of which I am quite familiar. Many events feel real, with no miracles...." Read more
"...Each story is a unique experience and draws different emotions from perspectives of Humans, Covenant and Forerunners alike!..." Read more
"Emotional for long time fans...." Read more
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Each story takes place at a different time of the Halo universe, ranging from the end of recorded Forerunner history up to the events of "Halo 5: Guardians". A lot of the stories are continuations or act as sequels to past Halo stories.
1. We get to see what Spartan-III survivors Tom and Lucy are up to after their rescue from Onyx after the events of "Halo: Glasslands".
2. There's a story that takes place on Meridian following the Guardian awakening and escaping after the events in Halo 5.
3. There's a story about Bornstellar after the firing of the Halo array.
4. There's a story about Veta Lopis and the Spartan-III's Mark, Ash, and Olivia after the events of "Halo: Last Light".
5. There's a story taking place on Venezia following the events of the Kilo-Five trilogy.
6. One of the more surprising stories included is "Shadow of Intent", which is the entire short-story starring Rtas 'Vadum, the Half-Jaw Elite, who fought alongside the Master Chief and Arbiter during the final days of the Covenant War (Halo 3). This story was only ever released digitally up until now, and so is a very nice inclusion in this novel.
Among other great stories that span across the events of Halo 2, Halo 3, Halo 4, and Halo 5: Guardians.
Fans of Halo lore should give this book a try. Because it is all short-stories, it is very easy to pickup and read, and expands upon a lot of the things we have learned about from prior novels and Halo events.
All that said, the book was a slow starter for me. It opens with “Lessons Learned” by Matt Forbeck, which wasn’t all that great and suffered a lot from not being a self-contained story. It stars two Spartans named Tom and Lucy who have a hard to believe adventure in the void of space without suits to save a fellow Spartan. They learn about another Spartan’s betrayal, get shipped out to Onyx, and everyone exhibits extreme, testrone blitzed behavior that makes the characters seem more like animals than humans. Following that is “What Remains” by Morgan Lockhart, which was a little better. It takes place on a glassed world called Meridian and follows a group of survivors who get a strange message. But the story ends there without feeling complete. Both stories feel like partial building blocks for something larger, or perhaps teases for readers who have read the author’s previous works. I’ve only read a couple Halo books, so both of the stories felt incomplete to me and unsatisfying.
However, the third story in the anthology turns things around. “Breaking Strain” by James Swallow features good characters and good writing. A group of Stranded marines and one Spartan wind up on a remote world in a fishing colony and have to deal with crises of fear and anger. Going up against the locals becomes a worsening conflict that made even more complicated with the impending arrival of a Covenant ship. It’s a nice setup and plays out well.
Next up is “Promises to Keep” by Christie Golden. Christie changes things up by diving way into the past to tell a story about the Forerunners. It explores their thoughts, motivations and the challenges they came up against. Yet most notably, one of the Forerunners featured in the story is the one who actually activated the Halo. But the story isn’t about the destruction. Rather, it focuses on them bringing back life and finding lives for themselves. It’s an intriguing tale about discovery, origins and mystery.
Then there is “Shadow of Intent” by Joseph Staten. I really liked this one as it gives a lot of attention to both the good guys and the bad guys. It shows the two sides of the Covenant, the different alien species, and fleshes out the complexities of the participants on both sides. There’s a lot of investment in the characters that by the end of the story, you don’t know who to root for. With a moving ending and a compelling story, it was one of the highlights of the book.
Afterwards is an oddball. “The Ballad of Hamish Beamish” by Frank O’Connor is actually a ballad. The whole story is done as a song. Yet as odd as it is, it’s kind of amusing.
“Defender of the Storm” by John Jackson Miller brings things back on track as John tells a story about a below average Forerunner in a forgotten corner of the galaxy who deals with the boredom and struggles of his life. Of course wishing for interesting times can backfire, and when things get interesting, the main character has to rise to the occasion or accept death. Tackling things like duty, boredom, life, dejection and hope, it’s a good story.
“A Necessary Truth” by Troy Denning follows up on several of the characters from his Halo novel Last Light. Last Light is one of the few Halo novels I’ve read, so it was fun to see these characters pop up again. This story is set after the events of the book and follows Veta Lopis and the Spartans Ash, Mark and Olivia as they’re now working for the Office of Naval Intelligence (ONI). The story dives deep into the world of espionage and shows the usefulness of Spartans in other roles. It’s definitely not your typical Halo story, but it’s fun.
“Into the Fire” by Kelly Gay also takes a step away from the usual as it follows a team of salvagers who make money off wreckage from the war. With great writing and characterization, it gets you hooked and wanting more when the story suddenly comes to a stop. This one has the feel of being a primer for a bigger story. Thankfully, we will be getting the rest, I think, as Kelly has an eBook scheduled for release in November called Halo: Smoke and Shadow which has connections to “Into the Fire.”
Stepping back into the oddness, Frank O’Connor has another story called “Saint’s Testimony.” It’s about an AI who is on trial. Since the AI’s only get seven years to live, this one tries to plead for an extension. Yet it gets weird, and doesn’t make the most sense. This one is probably geared toward readers who are better versed in the lore of Halo or previous stories as I wasn’t overly familiar with the AI’s they mentioned.
“Rossbach’s World” by Brian Reed is an odd story about Serin Osman, an AI named BB, and includes a lot of references to Cortana. Sadly this story is more narrative than actually storytelling and it’s mostly a fill in the blanks kind of story that doesn’t feel very complete.
“Oasis” by Tobias Buckell injects a boost of energy into the anthology as it follows a young settler who is forced to reach beyond their means and their prejudices. It highlights human and alien alike, and focuses on the divide between them. It’s a good story. Like “Into the Fire,” this one will be getting a follow up, but Buckell will be writing a full novel called Halo: Envoy which will be out in April 2017.
“Anarosa” by Kevin Grace is the last story listed in the anthology and is kind of a weird one. It’s about a human and an AI who try to recruit people to be templates for future AI’s. It’s an okay story, but not as good as some of the others in the anthology.
The book then goes to Acknowledgements and is seemingly over. There’s a little section on the authors, and then, very casually without any title, setup or description, the book has another story. Or at least a follow up to a story. It’s not credited, but it’s a continuation of Christie Golden’s story and shows what happens to her Forerunner characters following their escape. I have to admit, this little story saved the book as it ended things on a very positive, enjoyable note. When you’re ready the book, make sure you don’t skip it, as it would be easy to miss.
Overall, for casual Halo fans or readers new to the franchise, Halo: Fractures provides a nice overview of the universe and the stories and characters that can be explored. While not all of the stories are great, there are a lot of good ones and it makes the book worthwhile. I give it a four and a half out of five metal bikinis and highly recommend checking it out if you’re a fan of Halo or the authors.
I saw it is must read for any Halo fan.