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HoloBoard: an Immersive Teaching Board System

Published: 08 May 2021 Publication History

Abstract

We present HoloBoard, a next generation teaching board based on large-format, semi-transparent, interactive display technology that supports immersive teaching and learning. It can present immersive media curriculum materials including large-format videos, interactive 3D objects, AR effects, etc. Based on a multi-stage mixed-methods teacher-centered design thinking approach and a series of user studies with 6-9 years old primary students, the concept design of HoloBoard was defined and refined. The results showed that HoloBoard can be deployed in the wild and bring more engagement and interactivity in the primary school classroom, promoting students’ spontaneous exploration and active learning.

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References

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Cited By

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  • (2023)Side-by-Side vs Face-to-Face: Evaluating Colocated Collaboration via a Transparent Wall-sized DisplayProceedings of the ACM on Human-Computer Interaction10.1145/35796237:CSCW1(1-29)Online publication date: 16-Apr-2023
  • (2023)MR.Brick: Designing A Remote Mixed-reality Educational Game System for Promoting Children’s Social & Collaborative SkillsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581041(1-18)Online publication date: 19-Apr-2023

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cover image ACM Conferences
CHI EA '21: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems
May 2021
2965 pages
ISBN:9781450380959
DOI:10.1145/3411763
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 08 May 2021

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Author Tags

  1. hologram
  2. immersive learning
  3. large-format display
  4. mixed reality
  5. teaching board

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  • Demonstration
  • Research
  • Refereed limited

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  • the National Key Research and Development Plan under Grant

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CHI '21
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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

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Cited By

View all
  • (2023)Side-by-Side vs Face-to-Face: Evaluating Colocated Collaboration via a Transparent Wall-sized DisplayProceedings of the ACM on Human-Computer Interaction10.1145/35796237:CSCW1(1-29)Online publication date: 16-Apr-2023
  • (2023)MR.Brick: Designing A Remote Mixed-reality Educational Game System for Promoting Children’s Social & Collaborative SkillsProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3581041(1-18)Online publication date: 19-Apr-2023

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