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SIAMC: a socially immersive avatar mediated communication platform

Published: 02 November 2016 Publication History

Abstract

In this paper, we present a avatar-mediated communication platform for socially immersive interaction in virtual reality (VR). Our approach is based on the combination of body tracking, facial expression tracking and "fishtank" VR. Our prototype enables two remote users to communicate via avatars.

References

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    cover image ACM Conferences
    VRST '16: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
    November 2016
    363 pages
    ISBN:9781450344913
    DOI:10.1145/2993369
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 02 November 2016

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    Author Tags

    1. avatars
    2. computer-mediated communication
    3. social virtual reality

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