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View all- Hai-Jew S(2023)What to Keep, What to DiscardHandbook of Research on Revisioning and Reconstructing Higher Education After Global Crises10.4018/978-1-6684-5934-8.ch015(305-318)Online publication date: 20-Jan-2023
The innovation of teaching mode based on information technology specially embodies deep integration of information technology and education. The emergence of massive open online courses (MOOCs) not only changes the ecology of education, but also ...
The current study investigates the interaction of Gamification, and Instructional Design to enhance the Usability of e-Learning in higher education programs. The study also examines the mediating role of Instructional design. Data were collected ...
In this paper we present an Adaptive Educational Hypermedia prototype, named INSPIRE. The approach employed in INSPIRE emphasizes the fact that learners perceive and process information in very different ways, and integrates ideas from theories of ...
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