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Motion chain: a webcam game for crowdsourcing gesture collection

Published: 05 May 2012 Publication History

Abstract

This paper describes the development and preliminary design of a game with a purpose that attempts to build a corpus of useful and original videos of human motion. This content is intended for use in applications of machine learning and computer vision. The game, Motion Chain, encourages users to respond to text and video prompts by recording videos with a web camera. The game seeks to entertain not through an explicit achievement or point system but through the fun of performance and the discovery inherent in observing other players. This paper describes two specific forms of the game, Chains and Charades, and proposes future possibilities. The paper describes the phases of game design as well as implementation details then discusses an approach for evaluating the game's effectiveness.

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    cover image ACM Conferences
    CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing Systems
    May 2012
    2864 pages
    ISBN:9781450310161
    DOI:10.1145/2212776

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    New York, NY, United States

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    Published: 05 May 2012

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    Author Tags

    1. computer vision
    2. crowdsourcing
    3. games with a purpose
    4. gesture
    5. serious games

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