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How interactive multimedia authoring transforms object-oriented thinking

Published: 10 March 2010 Publication History

Abstract

This paper discusses a cognitive study of how interactive multimedia authoring (IMA) affects novice computer science students' conceptual understanding of object-oriented programming (OOP). In this study, interactive multimedia authoring refers to the construction of a role-playing game using a game template developed with Adobe Flash CS3 and ActionScript 2.0. Three cognitive processes of disequilibrium, exploration, and awareness were observed in this study, which aided the transformation of students' understanding of OOP through interactive multimedia authoring.

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cover image ACM Conferences
SIGCSE '10: Proceedings of the 41st ACM technical symposium on Computer science education
March 2010
618 pages
ISBN:9781450300063
DOI:10.1145/1734263
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 10 March 2010

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Author Tags

  1. adobe flash
  2. computer science education
  3. games
  4. multimedia authoring
  5. object-oriented programming

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