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How bodies matter: five themes for interaction design

Published: 26 June 2006 Publication History

Abstract

Our physical bodies play a central role in shaping human experience in the world, understandingof the world, and interactions in the world. This paper draws on theories of embodiment - from psychology, sociology, and philosophy - synthesizing five themes we believe are particularly salient for interaction design: thinking through doing, performance, visibility, risk, and thick practice. We intro-duce aspects of human embodied engagement in the world with the goal of inspiring new interaction design ap-proaches and evaluations that better integrate the physical and computational worlds.

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cover image ACM Conferences
DIS '06: Proceedings of the 6th conference on Designing Interactive systems
June 2006
384 pages
ISBN:1595933670
DOI:10.1145/1142405
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 26 June 2006

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Author Tags

  1. bodies
  2. embodied interaction
  3. embodiment
  4. interaction design
  5. phenomenology
  6. ubiquitous computing

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DIS06
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DIS06: Designing Interactive Systems 2006
June 26 - 28, 2006
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