August has been HUGE! We're so proud of our two fastest selling games and the incredible commitment and passion from their respective developers. Here's a quick recap 👇🏼 - Deep Field Game's Abiotic Factor celebrated 600K units sold with their massive "Crush Depth" update! - LocalThunk's Balatro achieved two million unit sales recorded worldwide, amidst releasing their first free collaboration pack at Nintendo Indie World Showcase. Here's to cultivating excitement around these games during the second half of the year!
About us
Playstack is on a mission to reinvent games publishing. Our London-based business was founded on the belief that even the greatest developers need support in order to create their best work. Playstack offers support in three key ways; investment and development funding, market leading publishing expertise, and UA capital to build player communities and enable games to rise up the charts. We’re proudly platform-agnostic. Our producers and product managers have world-class expertise across mobile, PC, VR/AR, and console. Our titles are featured by Apple and Google and have accrued over 20 million downloads. As well as delivering strong business for our partners, we’re proud to hear great feedback from the teams we work with, who value our transparency and approachability. If you’ve spent as long working in games as we have you’ll know that publishing partnerships only thrive when there’s trust and commitment from both sides. That’s what we seek. Once we find that creative spark or flash of genius in a developer’s idea we fully support them throughout the entire production process. And although this sounds cheesy, we know how staggeringly tough games development can be, so we will be there through thick and thin to make sure each game reaches its full potential. We support our developers with a whole range of services such as Investment, Soft-launch Intelligence, Porting, QA, Legal, Marketing, UA, and lots more. But we don’t like treading on toes - just tell us what you need and we will work to fill in the gaps. If you’re working on a game that you feel might fit with Playstack then get in touch. We will look at everything with an open mind and provide no-nonsense feedback. We’re also growing and always keen to add new people to the team. If you’re looking to work at a games publisher with drive and ambition, drop us a line: [email protected]
- Website
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http://www.playstack.com
External link for Playstack
- Industry
- Computer Games
- Company size
- 51-200 employees
- Headquarters
- London
- Type
- Privately Held
- Founded
- 2016
- Specialties
- Games Publishing, Technology, Mobile Gaming, and Video Games
Locations
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Primary
56A Poland Street
London, W1F 7NN, GB
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Krowoderska 52/17
Kraków, 32-158, PL
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Vilhonkatu 6A
Helsinki, Helsinki 00100, FI
Employees at Playstack
Updates
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Playstack reposted this
Hey friends, We currently have five positions open at Playstack (!!) in creative, marketing and finance. Check a look and come work with me. https://jobs.playstack.com
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The Playstack team recently came together (both in-person and virtually) to celebrate what’s been a mammoth first half of the year! It was extremely special to spend the day together with both a cruise along the canals of London, and a museum heist themed game for our remote team 🔍 Here’s to the second half of 2024!
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Product Director, Aaron Ludlow has had an amazing time at devcom - connecting with some incredible developers across a number of talks, panels and workshops ✨ Didn’t manage to catch Aaron Ludlow? Be sure to find him at gamescom!
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Playstack’s Product Director Aaron Ludlow recently spoke with PocketGamer.biz to share his tips & tricks to surviving gamescom! Read up on how to get the best out of Europe’s largest games show here 👇🏼 https://lnkd.in/gua65Biu
Mobile Mavens: The expert's guide to surviving Gamescom
pocketgamer.biz
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The countdown to devcom & gamescom is upon us ⏰ This is your final reminder to: 👉🏼 Book your gamescom meeting with us via MeetToMatch 👉🏼 Add Aaron Ludlow & 🎮 Jasper Tanner-Barnes 🎮 devcom roundtable to your schedule here: https://bit.ly/3yBUsWO We forward to seeing you! #publishing #newgames #indiegame #gamescom
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gamescom is just two weeks away! If you've got the next #indiehit up your sleeve, Aaron Ludlow, Patrick Johnson, Naman Budhwar & Rob Crossley would love to hear from you! Meetings are filling up fast, but we still have a few slots available via MeetToMatch 👈🏼 Run, don't walk 🏃🏼♂️
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Playstack reposted this
So glad to be sharing this. Abiotic Factor is Playstack’s second-fastest game ever with 600k unit sales and counting. And just like with Balatro, ABF has rightfully earned a coveted “overwhelmingly positive” review summary on Steam. Outstanding work from the wonderful teams at Deep Field and Playstack. We’re laser focused on supporting ABF through this year and next. Some great analysis and insight in GameDiscoverCo’s latest newsletter:
How did Abiotic Factor sell 600k copies on Steam in just 3 months? The latest free GameDiscoverCo newsletter finds out: https://lnkd.in/gRTPJhrp
How Abiotic Factor sold 600k copies in just 3 months!
newsletter.gamediscover.co
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Are you headed to devcom this month? Be sure not to miss Aaron Ludlow's roundtable with Team17 Digital's 🎮 Jasper Tanner-Barnes 🎮 - where they'll be discussing the real and blunt realities of how publishers are operating at the moment, and what they are hoping to see from indie devs 💥 For more info 👇🏼 https://lnkd.in/g9CKE7Qt
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Playstack’s fully remote Polish studio has a new addition! We’d like to officially welcome Adrianna Jankowska onboard, as Playstack’s new Unity Gameplay Engineer ✨ #newhire #welcome
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