Sculpture interface in Logic Pro for iPad
Sculpture is divided into three main parameter groupings.
Sound engine: The upper section of Sculpture contains the sound engine, along with the Morph and Global parameter sections. The sound engine is divided into five subsections:
String parameters: These are used to create and control the string, thus determining the basic timbre of your sound. See Sculpture string overview.
Object parameters: The objects are used to stimulate or otherwise affect the string in some way. See Sculpture objects overview.
Processing parameters: The processing parameters capture the string signal and provide further tonal control. These include the pickups, filter, Waveshaper, and Spectral Shape EQ which affects the tone of the entire instrument.
Global and output parameters: These affect the overall behavior of Sculpture. Global parameters include bend range, keyboard mode, and tuning controls. Further options include the amplitude envelope, delay effect and output parameters.
Modulation section: The sections below the sound engine contain the modulation sources—LFOs, jitter and random generators, and recordable envelopes. Sculpture modulators also incorporate the morph pad, a dedicated controller for morphable parameters, and the Morph Envelope.
MIDI control sources: The area at the bottom of the interface lets you assign MIDI controllers to Sculpture parameters.
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