Cave Story
Appearance
Cave Story | |
---|---|
Developer(s) | Studio Pixel (PC) Nicalis (Wii, DSi, 3DS, Cave Story+)[a] NIS America (Cave Story 3D) |
Publisher(s) | Studio Pixel (PC) Nicalis (Wii, DSi, 3DS, Cave Story+) NIS America (Cave Story 3D) |
Designer(s) | Daisuke Amaya |
Writer(s) | Daisuke Amaya |
Composer(s) | Daisuke Amaya (all versions) Yann van der Cruyssen Nicklas Nygren (WiiWare, Plus) Danny Baranowsky Dustin Kulwicki (3D, Plus) Ridiculon (Switch) |
Platform(s) | |
Release | December 20, 2004 |
Genre(s) | Platform-adventure |
Mode(s) | Single-player, multiplayer (Switch) |
Cave Story (洞窟物語, Dōkutsu Monogatari) is a freeware video game released in 2004 for PC. It was thought of and created over five years[1] by Daisuke Amaya, known by his pseudonym, or art name, Pixel. The game is an action-adventure game, and is similar to the Castlevania and Metroid games. It was first made in Japanese, and was translated to English by the fan translating group, Aeon Genesis.[2]
The island is there is by Mimiga, a race of sentient, sheep-like
References
[change | change source]- ↑ "The Independent Gaming Source: The PIXEL Interview". Archived from the original on 2007-03-12. Retrieved 2008-02-02.
- ↑ http://shii.org/pixel/[permanent dead link]
Notes
Categories:
- 2004 video games
- Amiga games
- Action-adventure games
- Dreamcast games
- DSiWare games
- Freeware games
- Indie video games
- Linux games
- Metroidvania games
- Nintendo 3DS eShop games
- Nintendo 3DS games
- Nintendo Switch games
- MacOS games
- Platform games
- Science fiction video games
- Sega Genesis games
- Side-scrolling video games
- Video games developed in Japan
- Wii games
- Windows games