The Cane and Rinse videogame podcast

Cane and Rinse
The Cane and Rinse videogame podcast

Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.

  1. 17 ARA

    Marble Madness – Cane and Rinse No.645

    “EVERYTHING YOU KNOW IS WRONG” Mark Cerny's first full project as a prodigious teen game creator (after coding a 'mushroom growing algorithm' for Millipede) was Atari's surreal and challenging Marble Madness. Leon, Brian and Chris Worthington run all six courses, albeit over considerably longer than the two odd minutes in which it's possible to beat the game. Along with community contributors, we also take a look at the hit arcade game's many home and handheld conversions, as well as a slew of clones and spiritual successors, from Bobby Bearing to Kororinpa. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_645.mp3   Music featured in this issue: 1. Practice Stage by Brad Fuller/Hal Canon2. Beginner Stage by Brad Fuller/Hal Canon edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

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Hakkında

Cane and Rinse is a weekly podcast made by passionate videogaming enthusiasts aimed at like-minded listeners. Our ambition is to provide in-depth discussion with help from knowledgeable, articulate guests from the gaming community, the world of games development and beyond.

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