“You must be careful what you wish for, for there are consequences…” Unnerving, emotional, bearing a lesson worth taking to heart — Hearts of Stone released on this day 9 years ago. Which moment from the first expansion to The Witcher 3: Wild Hunt still haunts you to this day? 🌙 #RED #CDPR #TheWitcher
Informacje
CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games. We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty. We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.
- Witryna
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https://www.cdprojektred.com
Link zewnętrzny organizacji CD PROJEKT RED
- Branża
- Gry komputerowe
- Wielkość firmy
- 1 001-5 000 pracowników
- Siedziba główna
- Warsaw
- Rodzaj
- Spółka prywatna
- Data założenia
- 2002
- Specjalizacje
- video games
Lokalizacje
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Główna
ul. Jagiellońska 74
03-301 Warsaw, PL
Pracownicy CD PROJEKT RED
Aktualizacje
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Nomad, corpo, or streetkid — no matter their path, V will always be a legend in Night City. Let’s raise a glass for their birthday! 🎂 #RED #CDPR #Cyberpunk2077
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Join the fourth edition of the Dziewczyny w Grze! (Girls In the Game!) mentorship & scholarship program that we run together with Perspektywy Women in Tech . 💜 Meet our next group of 8 mentors: Aleksandra Guzik, Marek Kawka, Monika Janowska, Tomasz Herbrich, Amelia Kołat, Kamil Jakubowski, Joanna Iwan, and Catalin Ion. Check out their full bios and sign up as their mentee until October 31st: https://lnkd.in/ex5tVdJD 🟣 Stay tuned for upcoming posts featuring more of our mentors! 🟣 #insideRED #RED #CDPR #gamedev #dziewczynywgrze
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“Magic happens here,” said AnsweRED Podcast host Sebastian Kalemba when talking about Promised Land Art Festival. Watch the 10th episode of our podcast, featuring Festival Directors Malgorzata Sawnor and Pawel Mielniczuk, to find out what exactly brings artists from around the world together each year and keeps them united in art. 🎨 🎧 YouTube: https://lnkd.in/dEcfUYgz 🎧 Spotify: https://lnkd.in/dXRxawsx #insideRED #AnsweRED #AnsweREDpodcast #CDPR
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It’s not every year we get to celebrate a milestone quite as big as 20 Years of Community. And on Saturday, September 28th, celebrate it we sure did! 🥳 Our Warsaw HQ welcomed 40 of the most active and dedicated members of our Polish community from Discord and official forums to celebrate this grand milestone. From a studio tour, CDPR trivia, Q&As with voice actors and REDs, and tournaments to anniversary gifts and delicious cake, our 20 Years of Community celebration had it all! A huge thank you to our guests for attending, and to our entire community for your support — may this wonderful journey we’re all on together continue forever! ❤️ #insideRED #RED #CDPR #Community
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This month we’re participating in #Blocktober to highlight the work of our talented Level Designers! 🎮 For our second post, Marta Dobińska shares her process behind creating an Increased Criminal Activity location in the Luxor Heights spa complex. 💬 For the planned mini-boss fight here, I knew that I wanted to provide an open space that would allow for different approaches, including stealth, and would make it possible to circle around enemies in combat. At the same time, I wanted to use a unique theme that would allow me to shape the space believably and create a setting that is interesting in its own right. Together with Piotr Ruszkiewicz, the Environment Artist for this area, we decided on a luxurious pool complex, allowing me to use empty pool basins, rock decorations, and jacuzzi bathtubs to create stealth paths and combat spaces. Once Dogtown was taken over by Kurt Hansen, construction in the district stopped, so Luxor Heights was never fully built. I decided to use abandoned scaffoldings to provide verticality, including higher-located paths with a better overview of the hall. The theme the location was built around resulted in interesting ideas for the mini-boss fight, with the use of water and electricity providing a twist to the encounter. Ayo Zarin, the enemy group leader, has implants that allow her to use electricity to regenerate — in the second half of the fight, she retreats to the water-filled pool and uses electricity to create a more hazardous battle for the player.
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"In my restless dream, I see that town. Silent Hill." And so do we… Congratulations to our friends from Bloober Team & Konami on the launch! We can't wait to explore the dark secrets of Silent Hill once again! #SILENTHILL
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Our Associate Director of Player Experience & Safety Karolina Niewęgłowska invites you to join her talk at G-CON 2024, part of the largest gaming convention in Korea — G-STAR Game Conference! 💬 “It's an honor and a joy to be able to talk at G-STAR Game Conference 2024 about how we improve both our games and way of work at CD PROJEKT RED. If you’re attending and would like to hear about how we cooperate internally, come to my talk — can’t wait to see you there!” Don't miss the chance to connect with Karolina! If you're attending the event, be sure to say hello. #insideRED #RED #CDPR #gamedev
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Join the fourth edition of the Dziewczyny w Grze! (Girls In the Game!) mentorship & scholarship program that we run together with Perspektywy Women in Tech . 💜 This year-long initiative is dedicated to female Polish students across the country in their third year of high school or above. It gives the girls a chance to enhance their skills and deepen their understanding of the game dev industry under the guidance of our experienced mentors. Let’s introduce our mentors who will provide mentorship during the program! Check out their full bios and sign up as their mentee on the website: https://lnkd.in/ex5tVdJD Meet our first group of 8 mentors: Julius Girbig, Olga Cyganiak (she/her), Adam Dyrszka, Rafał Babraj, Adam Dutkiewicz, Katarzyna G., Daniele Duri, and Błażej Augustynek. Applications are open until October 31st, so don’t miss your chance to take part! 🟣 Stay tuned for upcoming posts featuring more of our mentors. 🟣 #insideRED #RED #CDPR #gamedev #dziewczynywgrze
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This month we’re participating in #Blocktober to highlight the work of our talented Level Designers! 🎮 First up is Bartlomiej Pyrko, sharing a behind-the-scenes look at the level design for the gig “The Man Who Killed Jason Foreman”. 💬 I wanted to determine the dimensions and general flow of the area with an early, very basic, and raw version of the blockout. The entire boss fight was designed with a minimum of three exits from each room, encouraging continuous movement in a circular pattern — and with plenty of cover spots for the player. This design was made to give the player freedom of movement throughout the whole battle. From the very beginning, I knew I wanted a pretty tough boss here. The entire hotel was designed to be unsettling, with a touch of horror mixed in, and for the final fight, I wanted to create a true hell on earth: a dense atmosphere with flickering, burning red lights, home to a deadly and quick boss. During development, it was crucial for me to go through multiple iterations with an Environment Artist, Lighting Artist, and Sound Designers to ensure we achieved an uneasy and even disturbing atmosphere. The tension builds into a tense and dreadful nightmare for the boss fight — followed by relief once players discover Leon Rinder’s condition afterwards. #insideRED #RED #CDPR #gamedev