Electronic Sports League
From Liquipedia Overwatch Wiki
Electronic Sports League
Company Information
Parent Company:
Founded:
1997 as Deutsche ClanLiga
2000 as ESL
2000 as ESL
Headquarters:
Cologne, Germany
Employees:
135
Links
The Electronic Sports League, often abbreviated ESL, is an eSports league founded in 1997. It has over 2 600 000 registered members, thus being one of the biggest gaming leagues, and organises several StarCraft II events.
Overview[edit]
The ESL, which is a brand that belongs to Turtle Entertainment GmbH, is nowadays present in 37 countries. Each sections of ESL are operated by ventures under a license granted by Turtle Entertainment GmbH. These sections could correspond to a country, (like ESL Germany for instance), or to a group of low-demography countries (like ESL Nordic for Finland, Norway, Sweden and Denmark).
In 2022, it was announced that ESL and esports platform FACEIT were being acquired by Savvy Gaming Group (SGG), a holding company owned by Saudi Arabia's Public Investment Fund. As part of the acquisition, the two companies are set to merge and form the ESL FaceIt Group.[1]
Events[edit]
Community Cups[edit]
Europe[edit]
S
Tournament
Date
Prize Pool
Location
P#
Winner
Runner-up
North America[edit]
S
Tournament
Date
Prize Pool
Location
P#
Winner
Runner-up
Other[edit]
S
Tournament
Date
Prize Pool
Location
P#
Winner
Runner-up
Aug 3 - 4, 2016
16 participants
Aug 1 - 2, 2016
16 participants
Jul 27 - 28, 2016
80 participants
Jul 25 - 26, 2016
86 participants
Jul 20 - 21, 2016
62 participants
Jul 18 - 19, 2016
79 participants
Jul 13 - 14, 2016
71 participants
Jul 11 - 12, 2016
103 participants
Jul 6 - 7, 2016
74 participants
Jul 4 - 5, 2016
84 participants
Gallery[edit]
Logos[edit]
References[edit]
- ↑ Tyler Wilde (24 January 2022). "Major esports host ESL Gaming is now owned by Saudi Arabia". PCGAMER. Retrieved 3 June 2022.