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Nov 14, 2017 · This construct focuses on how the game allows the player to interact with the narrative. It provides them with information regarding their ...
This graph-based model defined four node types: Interaction Point, at which the player may take action; Event, a dialogue, action, or sound independent of ...
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This paper presents an approach for non-programming writers in Interactive Storytelling to structure interactive conversations in the authoring process to ...
Towards an architecture for intelligent control of narrative in interactive virtual worlds. Authors: R. Michael Young.
Aug 8, 2018 · In this report we present Interaction Maps (IMs), a graph-based representation that enables descriptions of interactive narrative interaction in ...
The volume focuses on narration as a contextualized and contextualizing activity, which allocates specific structural tasks to the participants in the narrative ...
One under-researched approach to interactive narrative seeks to allow humans and intelligent agents to co-create narratives in real-time as equal contributors.
This paper studies the structure of the interactive narrative game Heavy Rain and reveals some economic design strategies that address the problem. Download to ...
The goal is to find general conceptual models and a vocabulary for authors in Interactive Narrative. References. [1]. Abbott, H. P. 2008. The Cambridge ...
The architecture of the Mimesis system is described, which integrates a 3D graphical gaming environment with intelligent techniques for generating and ...