This paper develops an optimization methodology for designing and embedding synchronization patterns in images, for watermarking applications in which the ...
ABSTRACT. This paper develops an optimization methodology for designing and embedding synchronization patterns in images, for watermarking applications in ...
This paper develops an optimization methodology for designing and embedding synchronization patterns in images, for watermarking applications in which the ...
Moulin P., Ivanovic A. The Fisher information game for optimal design of synchronization patterns in blind watermarking // Proceedings 2001 International ...
The Fisher information game for optimal design of synchronization patterns in blind watermarking Check for available services ...
Pierre Moulin, Aleksandar Ivanovic: The Fisher information game for optimal design of synchronization patterns in blind watermarking. ICIP (2) 2001: 550-553.
This article is intended to give an alternative how to solve students' problem in reading comprehension by using PQRST (Preview, Question, Read, Summarize and ...
The Fisher information game for optimal design of synchronization patterns in blind watermarking. In Proceedings of IEEE International Conference on Image ...
Optimal sparse-QIM codes for zero-rate blind watermarking. ... The Fisher information game for optimal design of synchronization patterns in blind watermarking.
The Fisher information game for optimal design of synchronization patterns in blind watermarking · P. MoulinA. Ivanovic. Computer Science. Proceedings 2001 ...