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Teaching how to program using automated assessment and functional glossy games (experience report). Authors: José Bacelar Almeida. José Bacelar Almeida.
We summarise successes and missteps, and how we have learned from our experience to arrive at a model for comprehensive and interactive functional game.
We summarise successes and missteps, and how we have learned from our experience to arrive at a model for comprehensive and interactive functional game.
This paper reports our experience of restructuring, over the last 5 years, an introductory laboratory course unit that trains hands-on functional programming ...
Teaching How to Program using Automated Assessment and Functional Glossy Games (Experience Report), presented by Hugo Pacheco ...
This paper reports our experience of restructuring, over the last 5 years, an introductory laboratory course unit that trains hands-on functional programming ...
This paper reports our experience of restructuring, over the last 5 years, an introductory laboratory course unit that trains hands-on functional programming ...
This paper reports our experience of restructuring, over the last 5 years, an introductory laboratory course unit that trains hands-on functional programming ...
Teaching how to program using automated assessment and functional glossy games (experience report) · ISSN: 24751421 · DOI: 10.1145/3236777 · Publisher: Association ...
Author of Teaching How to Program using Automated Assessment and Functional Glossy Games (Experience Report) within the Research Papers-track. Share. xThu 31 ...