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In this paper, we present an algorithm for synthesizing the BTF on an arbitrary surface from a sample BTF. A main challenge in surface BTF synthesis is the ...
The bi-directional texture function (BTF) is a 6D function that de- scribes the appearance of a real-world surface as a function of lighting.
We present algorithms for efficient synthesis of BTFs on arbitrary surfaces and for hardware-accelerated rendering. For both synthesis and rendering, a main ...
We also show that surface BTFs provide an efficient way for rendering surfaces with complex synthetic appearance models and geometry details. The rest of the ...
In this paper, we present algorithms for efficient synthesis of BTFs on arbitrary surfaces and for hardware-accelerated rendering. For both synthesis and ...
In this paper, we present an algorithm for synthesizing the BTF on an arbitrary surface from a sample BTF. A main challenge in surface BTF synthesis is the ...
Abstract. One of the main challenges in computer graphics is still the realistic rendering of complex materials such as fabric or skin.
In this paper, we present algorithms for efficient synthesis of BTFs on arbitrary surfaces and for hardware-accelerated rendering.
This paper presents an algorithm for synthesizing the BTF on an arbitrary surface from a sample BTF, and describes a general search strategy, ...
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Mar 30, 2005 · This state-of-the-art report (STAR) will present the techniques for the main tasks involved in producing photo-realistic renderings using measured BTFs in ...