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ABSTRACT. One compelling aspect of computer RPGs is the promise of player agency: the ability to make significant and de- sired choices in a large, complex, ...
This authoring paradigm tends to introduce both structural and workload problems for RPG designers. ... This paper describes SpyFeet, a playable prototype of a ...
SpyFeet [Reed et al. 2011 ] is a narrative game to encourage children to exercise more by connecting the continuation of the story with movement as detected by ...
SpyFeet: an exercise RPG · Aaron A. Reed, B. Samuel, +7 authors. Noah Wardrip-Fruin · Published in International Conference on… 29 June 2011 · Computer Science.
One compelling aspect of computer RPGs is the promise of player agency: the ability to make significant and desired choices in a large, complex, and story-rich ...
Spyfeet: An exercise RPG. In Proceedings of the 6th Inter- national Conference on the Foundations of Digital Games. Reed, A. A. 2010. Blue lacuna: Lessons ...
Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev. Hosted as a part of SLEBOK on ...
Informant loads a set of characters, WMEs, and journeys to simulate a SpyFeet story world (see Table 2). As opposed to traditional RPG conversation options, ...
... exercise progress. Spy-Phone runs on the Google Android platform and uses GPSto track the player's location and movement. Movement gen-erateswarden energy ...
(Reed et al. 2011) introduce SpyFeet: a mobile game to encourage physical activity which makes use of dynamic storytelling and interaction. A descendant of ...