We show how smart access points can be deployed in infrastructure-based vehicular networks to ensure efficient coexistence among heterogeneous types of flow.
Aug 15, 2009 · To this aim, we show how smart access points can be deployed in infrastructure-based vehicular networks to ensure efficient coexistence among ...
This work studies the feasibility of using on the road 802.11 Access Points (APs) for the support of First Person Shooter (FPS) games, which are among the ...
To this aim, we show how smart access points can be deployed in infrastructure-based vehicular networks to ensure efficient coexistence among heterogeneous ...
To this aim, we discuss a solution based on the deployment of smart access points along the road and demonstrate how this solution is able to smoothen network ...
Abstract—This work studies the feasibility of using on the road. 802.11 Access Points (APs) for the support of First Person. Shooter (FPS) games, which are ...
To this aim, we discuss a solution based on the deployment of smart access points along the road and demonstrate how this solution is able to smoothen network ...
[en] In this paper the authors explain the use of gamification as a way to optimize mobility patterns within a heav- ily congested European City.
Jan 13, 2021 · This paper surveys vehicular networking based solely on the Internet Protocol (IP), which is defined as IP Vehicular Networking, in smart road ...
This work studies the feasibility of using on the road 802.11 Access Points (APs) for the support of First Person Shooter (FPS) games, which are among the ...
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