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In this paper we consider replication games played over arbitrary social graphs; the social graph models limited interaction between the players due to,. e.g., ...
Replication games are a model of the problem of content placement in computer and communication systems, when the participating nodes make their decisions ...
Abstract—Replication games are a model of the prob- lem of content placement in computer and commu- nication systems, when the participating nodes make.
In this paper we model the problem of selfish replication as a non-cooperative graphical game. The social graph models the limited interactions among nodes ...
This paper considers replication games played over arbitrary social graphs; the social graph models limited interaction between the players due to, e.g., ...
In this paper we consider replication games played over arbitrary social graphs; the social graph models limited interaction between the players due to, e.g., ...
Sep 7, 2011 · Selfish Content Replication on Graphs. Valentino Pacifici, György Dán. Laboratory for Communication Networks. School of Electrical Engineering.
In this paper we consider replication games played over arbitrary social graphs; the social graph models limited interaction between the players due to, e.g., ...
Replication group: nodes and users located near the nodes. 1. Node i can replicate Ki objects from the set O. 2. Objects are accessed by local or ...
Selfish Content Replication on Graphs. V. Pacifici, and G. Dán. page 1-8. (2011 ). Links and resources. BibTeX key: pacifici11; entry type: inproceedings; year ...