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We address the problem of representing common sense knowledge about action domains in the formalisms of logic programming and default logic.
The first step in designing a new state machine is to identify all behaviors that might need states, and all branching dependencies between states.
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A state describes an operating mode of a reactive system. In a Stateflow chart, states are used for sequential design to create state transition diagrams.
A state over a pre-state J is a subset of BF,. The set of all states over a pre-state. J is denoted by ST. An positive J-ground fluent literal L holds in a ...
Mar 31, 2009 · The logic of action is the formal study of action in which formal languages are the main tool of analysis.
This project introduces state machines, and present a design project (a stopwatch) that requires a state machine.
We represent properties of actions in a logic programming language that uses both classical negation and negation as failure.
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An action represents a relation between old states and new states, where the unprimed variables refer to the old state and the primed variables refer to the new.
In some finite-state machine representations, it is also possible to associate actions with a state: an entry action: performed when entering the state, and ...
Our state-logic is just predicate logic with state variables as variables. We show how standard logical operations can be used to address the frame-problem and ...