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In this experience report, we share our model for the competition and critique it based on student feedback. References. [1]. Jessica D. Bayliss and Kevin ...
Okay, let's talk about our competition, so that you can tell me what we did wrong. It started off because I sat in on a 3-D modeling class taught by a design ...
Our goals were to give students a chance to learn outside of the classroom and to break down institutional barriers that pigeonhole students into ...
In this experience report, we share our model for the competition and critique it based on student feed- back. Categories and Subject Descriptors. K.3.2 [ ...
Learning elsewhere: tales from an extracurricular game development competition ... game development and friendly student competition is a significant ...
Such feedback uni... Cite · Request full-text · Learning elsewhere: Tales from an extracurricular game development competition. Conference Paper. Jul 2013.
Learning elsewhere: tales from an extracurricular game development competition ( CJ , AC , SH ), pp. 70–75. DLT-2013-Jungers: Joint Spectral ...
Sep 11, 2022 · I developed a couple games for gamejams and they had download counts in the double digits. I put that as one of my top 3 ECs regardless and ...
Missing: Learning elsewhere:
Learning elsewhere: tales from an extracurricular game development competition · Computer Science, Education. Annual Conference on Innovation and Technology in…
... Learning Elsewhere: Tales from an Extra-curricular Game Development Competition. June 26, 2013 by Chris Johnson. Following is a draft of a talk I am to give ...