Sep 21, 2010 · Abstract We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision.
We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision.
Sep 21, 2010 · We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision.
Oct 22, 2024 · Abstract We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision.
Collision-Streams: Fast GPU-based Collision Detection for Deformable Models ... Fast and scalable CPU/GPU collision detection for rigid and deformable surfaces.
A fast GPU-based streaming algorithm to perform collision queries between deformable models based on hierarchical culling that can perform inter-object and ...
We present a fast GPU-based streaming algorithm to perform collision queries between deformable models. Our approach is based on hierarchical culling and ...
PDF | We present a fast GPU-based streaming algorithm to perform collision queries between deformable models. Our approach is based on hierarchical.
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What is meant by collision detection?
Collision-Streams: Fast GPU-based Collision Detection for Deformable Models, ... Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces.
Pabst et al presented a parallel subdivision-based collision detection for rigid and deformable surfaces and its CPU-GPU implementation (Pabst et al. 2010)].