Abstract: This paper exploits the personal aspects of an individual's eye-movements in dynamic Tetris-playing environments. Effective features representing ...
Abstract—This paper exploits the personal aspects of an individual's eye-movements in dynamic Tetris-playing environ- ments. Effective features representing ...
This paper exploits the personal aspects of an individual's eye-movements in dynamic Tetris-playing environments. Effective features representing the ...
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Weifeng Li, Marc-Antoine Nüssli, Patrick Jermann : Exploring personal aspects using eye-tracking modality in Tetris-playing. MMSP 2011: 1-4.
An initial analysis of exploratory study results indicates that eye-movement-based adaptive difficulty in TETRIS might not affect player performance and that ...
Missing: modality | Show results with:modality
Exploring personal aspects using eye-tracking modality in Tetris-playing. Conference Paper. Oct 2011. Weifeng Li · Marc-Antoine ...
Exploring personal aspects using eye-tracking modality in Tetris-playing. MMSP 2011 - IEEE International Workshop on Multimedia Signal Processing. 2011 ...
Oct 16, 2023 · This study aimed to evaluate if eye blinks can be used to discriminate players with different performance in a session of Nintendo Entertainment System (NES) ...
Missing: Exploring personal modality
Selective Association Between Tetris Game Play and Visuospatial ...
pmc.ncbi.nlm.nih.gov › PMC5836929
Recent experimental and clinical research has suggested that Tetris game play can disrupt maladaptive forms of mental imagery.
Missing: personal tracking
The use of dual eye-tracking is investigated in a collaborative game setting. Social context influences individual gaze and action during a collaborative ...