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Jan 10, 2022 · We developed a mobile GPU ray tracer that renders nontrivial 3D scenes with many millions of triangles at an interactive frame rate on a small-scale mobile ...
To realize such a system, we compress the 3D scene data to a size loadable into graphics memory, which enables an effective mobile GPU ray tracing. Also, by ...
Jan 10, 2022 · Our mobile distributed rendering system achieved a few frames per second when ray tracing 1024 × 1024 images, using only 16 low-end smartphones, ...
ABSTRACT. Ray tracing large-scale 3D scenes at interactive frame rates is a challenging problem on mobile devices. In this paper, we present.
Our mobile distributed rendering system achieved a few frames per second when ray tracing 1024 × 1024 images, using only 16 low-end smartphones, for large 3D ...
Aug 6, 2024 · Park and I. Ihm, Effective Ray Tracing of Large 3D Scenes through Mobile Distributed Computing, Sensors, Vol.22, No.2, pp.491, Jan.
Efficient Ray Tracing of Large 3D Scenes for Mobile Distributed Computing Environments. Sensors 2022, 22, 491. https://doi.org/10.3390/s22020491. AMA Style.
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Effective ray tracing of large 3D scenes through mobile distributed computing ... Efficient x-ray projection of triangular meshes based on ray tracing and ...
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Effective ray tracing of large 3D scenes through mobile distributed computing. Woong Seo; Yeonsoo Kim; Insung Ihm. DEMONSTRATION SESSION: Demonstrations. 6DoF ...
Abstract. This article aims to improve the efficiency and quality of animation rendering, and applies ray tracing and distributed algorithm and CAD ( ...