Researchers presented a novel model (CEM) composed of three loosely-coupled components for enhancing the cooperation and communication levels between learners ...
This research proposes a game theory based model to enhance learners' performance (in terms of rate of interaction, participation/contribution and attendance).
This research proposes a game theory based model to enhance learners' performance (in terms of rate of interaction, participation/contribution and ...
This research proposes a game theory based model to enhance learners' performance (in terms of rate of interaction, participation/contribution and attendance).
Conceptual Model for e-Learners Performance. Improvement based on Game Theory ... Keywords—Game theory; e-learning environment; performance improvement;. I ...
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Motivation and engagement in music learning games was investigated through: 1) an analysis of various theoretical and empirical approaches to implementing ...
Gamification is defined as using game-based mechanics and game thinking to engage people, motivate action, promote learning, and solve problems (Buckley & Doyle ...
Aug 15, 2022 · The study is one of the initial studies exploring the mediating role of Instructional design between gamification and usability of e-learning.
This paper describes an app- roach for modeling key competencies and developing valid assessments embedded within an immersive game. Specifically, we describe ...
Jun 2, 2023 · Burguillo (2010) proposed a framework to implement digital game-based learning to motivate students and improve their academic achievements.