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A useful architecture would design interaction between the spaced repetition model and a game so that developers can focus on the game part and use a minimal ...
Feb 8, 2018 · As space repetition relies on calculated presentation intervals, mobile devices are an optimal platform since they allow for learning anytime.
Oct 22, 2024 · The purposes of this paper are to implement a spaced repetition algorithm into a learning game, analyze the pros and cons of this implementation and make ...
Spaced repetition is a learning technique that is proven to having a positive effect on long-term retention of knowledge. Game-based ...
Architecture Considerations for Spaced Repetition Based Mobile Learning Games on iOS. 2014 IEEE International Symposium on Multimedia. 2014-12 | Conference ...
Apr 25, 2024 · Architecture Considerations for Spaced Repetition Based Mobile Learning Games on iOS. ISM 2014: 363-368; 2013. [c1]. view. electronic edition ...
This paper discusses design considerations from both the game-based and the spaced-repetition perspective to explore how the efficiency of spaced-repetition- ...
Missing: iOS. | Show results with:iOS.
Learning requires repetition. Spaced repetition algorithms are aimed at reducing the number of times a learning item has to be accessed by the learner by ...
... Repetition Algorithms on the Learning Success in Mobile Learning Games ... Architecture Considerations for Spaced Repetition Based Mobile Learning Games on iOS.
This paper discusses design considerations from both the game-based and the spaced-repetition perspective to explore how the efficiency of spaced-repetition- ...