Facial animation [1–3] can convey information to game players and increase immersion. Facial expressions [4–7] can convey emotion, direct attention, or show.
We present a survey of facial animation techniques suitable for 3D computer games. We break our discussion into two areas: modeling and animation. To model a ...
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Aug 5, 2022 · In Half-Life 2, or Source games in general, all voice lines need to be manually animated using Faceposer tool from the SDK.
Oct 11, 2024 · In this video I'll explain how you can easily make the lips of a character in your game move while you play an audio file.
Aug 4, 2022 · The game engines can generally blend different animations together, that's why characters can transition between states with relative fluidity.
Apr 5, 2015 · I've been wondering how do games handle voice acting. Are studios animating model's face then playing audio to match talking or do they use real-time lip sync ...
You could sync the animation with the audio track in Spine and place Event Keys at the points you need to change the mouth, then read these keys in GMS2.