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We conducted an in-the-wild study, with 51 design students, working in 14 groups, learning the brainstorming technique. Each group practiced brainstorming in ...
It was only for affective measures that tabletops were better than walls. All conditions were similar for our several measures of outcome quality. We discuss ...
We conducted an in-the-wild study, with 51 design students, working in 14 groups, learning the brainstorming technique. Each group practiced brainstorming in ...
An in-the-wild study of learning to brainstorm: comparing cards, tabletops and wall displays in the classroom. Andrew Clayphan1, Roberto Martinez-Maldonado1 ...
First, we wanted to study how learners use these large interactive displays, compared with a more traditional method within classrooms . Second, we wanted to ...
Oxford University Press · An In-the-Wild Study of Learning to Brainstorm: Comparing Cards, Tabletops and Wall Displays in the Classroom.
An In-the-Wild Study of Learning to Brainstorm: Comparing Cards, Tabletops and Wall Displays in the Classroom ; ISSN/ISBN: 0953-5438 ; Full Text Article Service.
An in-the-wild study of learning to brainstorm: comparing cards, tabletops and wall displays in the classroom. A Clayphan, R Martinez-Maldonado, M Tomitsch ...
An in-the-Wild Study of Learning to Brainstorm: Comparing Cards, Tabletops and Wall Displays in the Classroom. Interacting with Computers 28, 6, 788--810 ...
This paper explores two important classes of large screen displays, single-touch whiteboards and multi-touch tabletops, for the context of collaborative ...